The Little One wrote a blog entry last time around about his day at Salute (you can find the link here) and I said I would do the same but have not repeated the stuff he already covered (like the games we played!). A lot of people have read that one and engaged in making comments on the blog, twitter, Facebook and various wargaming forums. It is really encouraging that the hobby is so welcoming and happy to see youngsters amongst it ranks, so thank you all from the Little One and I.
For me Salute is about impressions and meeting people, In summary I felt Salute this year being spacious, having a lot variety in type of games being presented and we did have a good time – we always do. There were games that could be played on a 2 by 2 mat and there were games on very large tables, some were very simple others were pieces of art, some were storyboards conveying the passion of a period, others were bland but functional. It reflects my gaming in a nutshell as for some projects I go absolutely mad and for other projects I just want to get it on the table and play – although I do have a LUDO set with a Green, Yellow, Red and Green “fire team” somewhere.
As always we wandered around and met a lot of nice new and old friends including Henry Hyde, Mike Whitaker, The Too Fat Lardies (Rich, Nick and Sidney), Simon T, Iain Fuller , Ken Eccentric!, Dave Hickman, Neil and Josh Shuck, Peter & Dave and the other Wargames Collection Calculator crew, Mark Backhouse, Guy Bowers, Michael Leck and his Nordic Crew, the Berrys, the Space Vixen crew, Friends of General Haig, Dave Brown and then everyone I forgot as well. I wanted to run into Big Lee but I failed, hi Lee!
Between the talking, playing a few games with the Little One, doing some limited shopping and picking up some pre-orders from Baccus (from their 6mm Great Northern War range) and Gripping Beast (the New Saga supplement and a few of the custom dice), I took a few pictures of things that interested me during the day.
I just thought I put a few of these pictures here, with a few comments where appropriate. I hope this reflects a mixture of easily achievable as well as more inspirational long term projects.
I also have to say that the new WW2 Vehicle ranges from Baccus is something special and well worth a look and I think good value for money.
We also got a little appearance on the Too Fat Lardies Oddcast, you can listen to it on youtube (link here).
[The Little One has written the blog today… I will write a little bit more next week from my perspective, but enough of me…]
I asked my Papa (that is what I call my Dad) if I could write the blog post today as we both went to the Show. I played two games at Salute. I could have played more but some were demonstration games whilst other were crowded when we went there and Papa tended to stop and talk to all kind of people that he knows. We did not maximise the playing time very well – but we both did have a good time and I know he likes to talk. I wanted to play the Omaha Beach game but it was full every time we went there – it looked really good [ed: this was the Omaha Beach game put on by Peterborough Wargames Club]. I will write about the two games I did play in more detail below, but first a few general things.
I did like
I really enjoyed the show, there is a lot to do and buy;
I got myself 3 Tiger tanks in 15mm from Peter Pig and they gave me a bonus miniature (thanks!) and I also got the Osprey Book about the Tiger I. We also bought a target lock laser line each – this will help us when we determine whether something is in an arc of fire or not. It avoids arguments, I tend to be more rules strict than my opposition (like Papa). I always see Peter Pig at shows and Papa has a lot of their WW2 stuff – I think he has the world record. I also got some dice, but they were not very exciting.
Everyone was friendly to me and answered all my questions really well;
There is a lot of different games at this show, I really like historical games but you could also play fantasy and science fiction (I was looking for someone playing Star Wars Legion but I could not find any, we play it at home so I was not too sad about it). Some games are more like street fights but there are a lot of very big battles as well;
We went to the venue using the Cable Car – it is very exciting, and
They always have some cool people with costumes at the show, like Star Wars and 40k. This year they had a Spartan from the HALO universe too.
I did not like
I was looking for some of the latest Star Wars Legion releases but the traders were only selling older stuff from the range – things I already have.
I am not used to walking around that much and should have taken better shoes.
The Battle of The Little Big Horn 1876 – The Wargamer Collection Calculator
The first game I played was the Battle of Little Big Horn, it was fought in 1876. It was a battle between 650 soldiers of the US 7th Cavalry regiment under the command of Lt Colonel Custer against Allied Native American tribes led by Sitting Bull. It was fought over land that had been given to the Native Americans but the Government wanted to take it back because they found gold in the region.
The game was cleverly designed and was played on four different boards, each linking to the other boards and events were interconnected. First I played as the Indians but later I took the role of Custer himself, and my strategy was to get into the Indian village and take the women, elders and children hostage. However I found this challenging, first I attacked when I thought the Warriors had gone off hunting but they were still around, second I had left my Gatling guns behind. During the game, I found myself facing three different enemy leaders (one being commanded by my Dad) but managed to fight bravely and get into the actual village, but unfortunately I had lost my bonus (as my leader – Custer had taken injuries) and had nothing to counter the Native Americans – ensuring my defeat. I did put up a brave fight and when I talked to Peter who was one of the organisers at the end he said that I was the closest to Victory on that day. I do not like losing and felt annoyed at first, but I realised that as a consequence the children and the women would be safe – so that is a good thing.
It was a really good game, and I really recommend it if you see it on another show. It is being run by the Wargamer Collection Calculator – you can find a link to them here. I heard that they won best Participation Game on the day – I think they deserved it. I hope I can play it again at Joy of Six in July as I will be going there this year [ed: as if you had any choice mate!]. I am getting the book about the Battle by Philbrick.
Space Vixens from Mars – “Meine Ehre heiβt Treue”, The Road to Castle Itter May 1945
The second game was interesting too and was about a situation at the end of WW2 where a German Army Major and an American Lieutenant joined forces to save French prisoners in the Austrian Alps. These prisoners were being guarded by loyal SS Soldiers at Castle Itter, determined to ensure that the prisoners are terminated.
In the game I played the German major and his two squads of the finest German Army Soldiers. We had to convince the SS checkpoints at two stages to successfully enable us to get behind the PAK 40 AT Gun and the Tiger Tank the SS soldiers were equipped with. This would allow me to conduct a surprise attack whilst the American approached the SS position with his Sherman tanks. Once the Shermans were spotted, they concentrated their fire on the Tiger and managed to disable it. I overwhelmed the gun crew and put some of my men to operate it and managed to use it to destroy some enemy positions. The American commander did his job well and finished off the remaining opposition. As a results we managed to free the prisoners. All-in-all another great game indeed. They were using the SFD rules. Really nice people (Phil, Gary and Steve) and they have a webpage too (link here) [Ed: and thanks to Josh Shuck who played the American Commander].
/ Hope that was of some interest, Great Show and Great day. Thanks to the organisers and all the people who put on nice games and shared the hobby with me!
I went to the SELWG 2018 show this Sunday and in summary had a great time! I think it is a good show and has a good blend of traders, games and the bring-and-buy is always brilliant. This is not a full walkaround report, more my own absent-minded rambling around the show. There were things I did not take pictures of that I perhaps should have, like the neat little 7TV game or a few of the naval games that looked very nice.
On the 7TV subject a big shout out for their latest kick-starter if you are into Post-Apocalyptic stuff (link here). Some really interesting stuff and a nice nod in the direction of some of the different movies and tv-series from the past.
However this is what I did take pictures of at the show…
Tonbridge Wargames Club presented The Battle Segesvár 1849 (somewhere near Transylvania), this was part of the Hungarian revolution in 1848 to 1849 of which In knew nothing. The battle was fought between the Hungarian Revolutionary army (supported by Polish volunteers) and a Russian-Austrian army. The battle was fought using their own ‘War in the Age of Blood and Iron” using the “War in the Age of Empires” supplement. I think it was fought using Heroics and Ros 6mm miniatures. Here is the Wikipedia link to the battle. Very interesting times.
Simon Miller was fielding his very nice English Civil War 28mm miniature using his new For King and Parliament rules – it looked like great fun. The action was the Battle of Soggy Bottom 1643.
Gravesend Gamers Guild was also putting on English Civil War game but in a smaller scale in their Skirmish at Staplethorpe. Great little game, with 4 factions (royalist horse, parliamentarian horse, neutral local defenders and raiding deserters) with differing objectives. Fun idea using the good old Featherstone’s Skirmish rules.
Battle of Asculum from the Society of Ancients.
The Too Fat Lardies were busy all day doing a Barkmanns corner game with the participants, supported by Nick Skinner, trying to blow up Richard Clarke’s Tiger tank. Of course using their fun What a Tanker ruleset.
There were two other games using the Too Fat Lardies rules, first out the last outing of the beautiful “Alliés Peu Fiables” a Chain of Command game set during the retreat to Dunkirk in 1940. The action takes place in the small Belgian town of Gehondeskirk..
Another Lardy one was a Sharp Practice game – the Biscotti War. I let you read the small print yourself – I have seen this one before and it is a nice game.
Battle of Mats, sorry I meant Battle of Matz was put on by Robert Dunlop. Another of his fantastic 6mm battles. Full of stuff going on.
This is the Beautiful Battle of Kawanakajima 1561 – a Sengoku era battle that looked really nice. I forgot to ask about any details at all – I got samurai struck!
There was also this fantastic Middle Earth battle presented by the Shepway Wargamers, it is a table fully loaded with different stuff and was one of those you needed to look at from different angles – a lot of things to see.
…and finally (almost) a participation game by Peter Pig with their new Western Rules. I also did most of my shopping from Peter Pig – 15mm WW2 stuff.
As for what to do with the warlord miniatures, after the show, I ordered some heads from Sally 4th that I thought could be used to make a nice set of characters for my Mutant 1984 project.
My favourite of the day was the absolutely beautiful game from Maidstone Wargames society that I was so happy to see again.
Twisting the Dragon’s Tail
On St George’s Day! 100 years ago the Royal Navy attempted to block the Belgian port of Zeebrugge. The idea was to block the canal entrance by sinking obsolete ships – this to stop U-boats and light shipping from leaving port.
The game shows HMS Vindictive that carried a troop of royal marines that were to take out some German Gun positions. It is a fantastic looking game and the work that has gone into the terrain is phenomenal!
I also had a chat with a few of the traders, and a special shout out for the dynamic duo who can take care of not just your painting needs, but also make sure your dice are safe and sound and that you can change into something more leisurely than your combat fatigues and black t-shirt – it is of course Deborah and Matt of Glenbrook games and Saddle Goose Designs.
I have attended Joy of Six every year since 2011 and have presented a game on the show since 2012 with the Wyre Foresters spearheaded by Nick Dorrell (except in 2016 when Neil Shuck and I was running two tables of Saga in 6mm) presenting various battles from the Great Northern War. We have done Fraustadt 1706, Klissow 1702, Kalisz 1706, Gadebusch 1712, Lesnaya 1708 and this year Horka 1708 (I wrote about that one in the last blog update here). Next year will be a very special game for us as we will do Poltava 1709. The Welsh Wizard called me Lord of 6mm the other day on Twitter, if that is so, then the Joy of Six should really be referred to as the House of 6mm Lords.
The show has grown over the years and so has the quality and range of games on offer. I know it is a typical thing to say, but I truly think the latest show was the best to date. I was scared about the move to the new location at the University but if felt like it was coming together nicely and I believe there is room to expand. The food arrangements were brilliant. I did not have/took the time to get involved in any of the other games but I took a few pictures that I will share (however contrary to my earlier post about shows – link here – I did not really do what I preached, but to my defence is the fact that I did put on a game). At the end of this short post are a few links to some very useful blog posts to get a better overall impression of proceedings – I suggest you have a look at these.
First a big shout out to a few of the people I met up with including Commodore Rob, Pete, Dan, the Wyre Foresters, Derek & Son, The Wargames Calculators, Vlad, Mike (Welsh Wizard), Neil Schuck, “6mm Sceptic” Dave, Dave Luff, Trevor Crook and the Other Mad Gamers and Simon. Some of these I had only known through the blog or twitter and it is really nice to put a face to a name. It honestly makes my day every time. I have inevitably forgotten a few, and I am sorry for this as my mind was somewhat spinning during the day. It is after all a little bit emotional to put your baby up for public display, especially as I had not done it before.
The Baccus/Wargames Emporium crew (i.e. people involved in the event, spearheaded by Peter Berry but with strong support) are always nice to see and they do a hell of a job. Also to the Little One who hanged around the table most of the day and joined in managing the Russian Elite Infantry (Golitzins Brigade/Command). Also to my daughter who has helped at Joy of Six for the last few years and the Better One of Course.
I thought the bring and buy was handled well and I managed to sell a few GHQ stuff, some board games I never play and even a few Flames of War StuGs. There were a mixture of scales on offer and some books, etc.
As for traders I think it is nice to have such a good number of specialised vendors in one place allowing you to see what the scale has to offer, traders attending were (with a link to their webpage):
Special mention to our new friends who came all the way from Poland, GM Boardgames, as promised here are some of the Polish Forces, including Winged Hussars, Pancerni and the Polish Camp we used for the Klissow and Kalisz battles.
Dr Mike’s painting clinic could not make it due to some logistical issues which is a shame because apart from showing you how to paint 6mm miniatures, Mike has the warmest smile on the wargames circuit and was sorely missed by me and I think many others – hope to see you next year Mike.
The first seminar was about Baccus itself and what the plans are moving forward. I did not go to this one but an overview is provided in one of the links below.
The second Seminar was a panel moderated by Peter Berry, with three brilliant panelists being Neil Shuck and Mike Hobbs from the Meeples and Miniatures Podcast (link to them here) and John Treadaway who is the editor of Miniature Wargames (here). The initial question was whether 6mm had a bad reputation, but I think the general conclusion was that it did not have a bad reputation but a low profile. Both the 6mm manufacturers, wargames press, and most importantly the hobbyists themselves have a shared responsibility. What I took away personally from it, with my afterthoughts added to it, was:
Spread the Joy of Six – blog about it, write articles and send them to the wargames press. John Treadaway left his card for anyone interested to contact him at email@example.com , and I suppose you could try the others too, you know who they are. Nick and I decided to do a write-up on the Horka table and see how it goes. With this blog I have tried to highlight some different approaches and uses for the scale – mostly mass battle but also space efficient and easy to set-up skirmish gaming. As Neil Shuck says be passionate about it! It will shine through and people will get it.
Show others what we can do – take your stuff to other events – I have put up two 6mm tables at Salute. It was a different experience than Joy of Six and the average interest is somewhat different but there is enough interest for you to have a good day and if it looked good at Joy of Six it will look good on another show. We will make sure Horka get some other outings.
Enhance the signal by supporting each other – there is a 6mm community out there and I think we could encourage each other more and trying to do links in blogs, mentions on Facebook, retweets on twitter etc to make sure that we enhance the signal of the smaller scale stuff. This hobby is far from a competition, it is a co-operative game – if you like 6mm it is in your own interest to promote the hobby on a wider scale – more interest, more sales, more ranges, more Joy of Six (these things of course applies to other scales and aspects of the hobby).
In addition the issue of taking photos of 6mm games were raised and I agree that it is difficult. However, what are we taking pictures off? – men or battles?. Remember the painting from the last blog (here) – it provoked a life-long interest for at least one little boy I know very well.
It has been some busy weeks since the last update on this mat business. Had time to go to a 50th birthday party, visit the Tower with the kids, Father’s day celebration, some relaxation by the river and starting a new Job. However I have done some progress on the 12 by 5 feet battlement, or the hairshirt as I call it, that I will march my soldiers on at the Joy of Six on the 15th July.
I managed to do the dry brushing for most of the mat, I use the normal three colours on top of the chocolate brown I have used for the last 10 years or so. It may not be the best combination but serves to tone down the cholate brown and the final light yellow is very effective. All my stuff, terrain, model bases, etc. fits together, it is done with the same colour and even the static grass (I use the two tones of green that Kalistra sells).
Here is my best advice for doing the dry brushing of the mat, use a small brush (not a paint brush) and take your time, change direction, small brush strokes. Dry brush to scale!
I prefer a little bit of patchy application of the grass areas as I want parts of the base mat to be seen, you may like it differently. This is a messy process as it is difficult to turn around the mat to shake the excess of with this big mat without causing major mayhem – with static fibres flying everywhere. When I did my 2 by 2 boards I used to shake them in a large plastic bag. Now I use a bagless vacuum cleaner (make sure it is empty before you start) but it is not a perfect process. I also detailed up the river and used some high gloss varnish on top. This is how it ended up (note the darker grass areas are to be filled with trees on the day) and I am very happy – apart from the real estate, bridges and trees it is all in the mat.
So apart from making some bridges (5 No.) I think we are ready to go and I can fit the roll in the car….
the trees are ready….
and so are the men…
Joy of Six 2018 we are ready for you, I hope to see you there (link here).
I had a very nice day at Salute yesterday, but have decided to reflect on that next week as I think his blog post is long enough – but in summary of Salute I can say “a lot of people, met some new and old friends, the games looked great, got some gifts(!), picked up some stuff and bought some more, What a Tanker from Too Fat Lardies looked fun, a fantastic GNW battle from Michael Leck – from my perspective the Show rolled a Six.” More next week on this and some further on the progress on the Horka Project.
back to the main theme….
I decided to start this blog on the back of doing a participation game of Saga in 6mm with the gentlemen from the eminent Meeples and Miniatures podcast (link here) for the Joy of Six in 2016. The demo game was Saga in 6mm and I went all out and did starter armies (4pts) for the 12 factions from the three first books for the Age of Viking era (a total of 15 official Age of Vikings factions were produced for the first edition rules, if we exclude semi-official ones like the Skraelings, Revenant and Steppe Tribes).
This is the 100th blog update since the start and I felt it appropriate to do an update on Saga on the back of the Second edition being published earlier this year. It is a long one but I do hope you will find it of some interest.
For this special occasion I asked Neil Shuck for a few words as a kind of preface (thank you Neil).
“When I had a conversation with Dave Luff on the podcast about the possibility of gaming Saga in 6mm, we had no idea of the forces we were about to unleash.
Dave was on one of his ‘it’s only a counter’ monologues, and with the fact that that very nice Mr Berry had just brought out some more of his Dark Age range, we were discussing the idea of being able to play Saga in a smaller scale, and what impact that might have on the game. As with many of our ideas, it never got close to the painting table, so imagine our surprise when Per contacted us to say that he had taken our idea and moved it to the next level.
We may have planted the seed, but Per is a force of nature when an idea takes hold, and the rest is, as they say, history. Per did a fantastic job creating all the forces, plus building the tables, and the games were very well received on the day. More importantly, the game still works – if anything, the grander scale created by the smaller models gives it a more epic feel. Congratulations Per, you have done a fantastic job with this.”
– Neil Shuck, from the Meeples and Miniatures Podcast (link here).
Here is a link to that very first blog post with a postscript that makes a few notes and links to the other relevant posts. Note that the Factions are presented again in the text that follows, I will not repeat the information in the Part 6 to 8 sections about terrain, buildings and painting.
We had a blast on the day of the Joy of Six 2016 Show and Neil wrote about his experience on the Meeples and Miniatures webpage here and my report on the Roll a One blog is here.
It was a nice project to get done and all-in-all I did 2,474 miniatures in a total on 324 bases (25mm square). Each base contained between 3 to 10 miniatures depending on type, but in general:
Mounted – Warlord 5, Hearthguard 4, Warrior 3
Foot – Warlord 10, Hearthguard 9, Warrior 8, Levy 4
After the show the Little One and I played a fair few games of Saga and we really enjoyed it. We then drifted away to other things and the models have been left standing relatively still for a while (apart from a few sessions using the eminent Dux Brit rules from Too Fat Lardies, a test of the Sword and Spear Rules and a few games of Saga here and there). In the beginning of the year (2018) Studio Tomahawk released the updated edition of Saga (I will call is Saga 2) – where there is a core set of rules and then a book for each era (e.g. Viking, Arthurian, Crusade, etc.). I was debating on whether to get the new rules or not as we found the old ones more than satisfactory, but as I stated in an earlier blogpost.
I have all the old Saga books and I am aware this version will probably not blow me away in the same way as the first set, but it is on the basis of that very first set I bought the second edition. Saga is a fantastic game and I, and especially the Little One, want to be part of the ongoing process of making it even better.
I got the basic rule book for £8.50 (this contains the basic rules) and the Age of Vikings (this has the Viking factions and 12 battle boards) supplement for £25.50, which I believe is very competitive, from Dark Sphere (link here) with free postage (as at 14/03/18). That is a total of £34.
The original Saga Rules were typically sold for £25 and gave you 4 battle boards, three additional supplements (actually four if you count the campaign supplement) were produced cover the Viking Age at a typical total cost of say £42. This gives a total comparative cost at £67 vs. £34. So this new packaging is more cost effective, although the start-up cost is higher (£34 vs £25) as you need some battle boards to play the game.
The only thing that slightly irritated me is that there is only one base scenario in the basic rules – Clash of the Warlords, and that there are no specific scenarios in the source books either – instead there will be a specific scenario book. I really hope that this scenario book is something really special as I honestly think that some more scenarios could have been included in the basic rulebook or in the supplement(s) – so the comparison above is not fully a like for like.
On the back of having read the rulebook and the Age of Viking supplement and had a few games, I personally think it was worth the upgrade. I can use all of my existing models to play and the Saga Dice are the same (I have two sets of each type of dice as I used them for demo gaming and that allowed a higher number of combinations to be played over two tables at the same time) with one exception (the Last Romans, see below).
On the other if you have the old rules I am not sure I would be a position to strongly insist you should do or feel the same. It is still Saga after all. However, I do hope that more supplements covering other Ages will be developed and made available on the back of this re-release. The pictures of some Samurai warriors in the rulebook gives an interesting hint.
This blogpost will re-introduce the factions presented in those old blog posts, with what I hope are better pictures. In addition there are some changes to the composition and I have now enough figures to do starting warbands for the 10 of the 12 included in the Age of Vikings supplement. I will further include some notes on changes to the rules (that only makes sense if you know the first edition) and finally show a few pictures of from some of the games we have played over the Easter Period with some friends and family. I hope it is of some interest – it was nice to get them on the table again.
Factions (4 pt Starter Armies)
Anyway let us look at some of the miniatures (again!, note I do not have miniatures for two of the factions but are repeating the advice I gave in Saga in 6mm – Part 12). All models, with the exception of the Irish Dogs, are from Baccus 6mm (link here) and the codes are from their catalogue to indicate what miniatures have been used. The original picture showing the whole 4pt warband have been reused here, but I have also included close ups of each unit. I am in two minds about this as I think 6mm is best shown in mass not as individual close ups (well I let you form your own opinion). When you paint bulk and fast like I do for my projects it does not always look that great in a close up – but then why not. All are on 25mm square bases, you may want to refer to that as an inch at your own peril of being 0.4mm out!
A few changes are noted in the text basically:
Reduction of a Battle Board (-3)
The Welsh and Stratchclyde Welsh now share a Battleboard
The Normans and Bretons now share a Battleboard
Their is no longer a Pagan Prince board, but I assume this one is now assumed included in the Pagan Rus board (as one of their heroic options are a Pagan Prince)
Renaming of Battle Board (+/-0)
The Frankish board is now renamed the Carolignian board
The Byzantine battleboard is now renamed the Last Romans (and actually needs a set of dice I do not have (yet!) – the Roman/Briton dice that were introduced with the Saga Aetius and Arthur rules.
Anyway here are the Warbands:
Irish Starting Warband
Welsh Starting Warbands
I have two Welsh starting warbands as there were two separate boards in the first edition – one for Welsh and one for the Mounted Strathclyde Welsh.
Scots Starting Warband
Viking Starting Warband
Norman / Breton Starting Warband
As for the Welsh this is now one Battleboards for what used to be two – the Normans and the Bretons. The difference is that the mounted Hearthguards have Javelins.
Anglo-Danes Starting Warband
Anglo-Saxon Starting Warband
Carolignians / Franks Starting Warband
Norse-Gael Starting Warband
Jomsvikings Starting Warband
The Last Romans (Byzantines)
Did not make this faction, but here are my ideas (I have the miniatures and just need to get them done).
Starting Army: Mounted Warlord (CIS01 – Seljuq Turk Heavy Cavalry), Mounted Hearthguard (CIS01 – Seljuq Turk Heavy Cavalry), Mounted Hearthguard with Bow (ASS02- Armoured Horse Archers), Warriors (EMV01 – Armoured Spearmen), Warriors with Bow (ALR05 – Archer).
Did not make this faction either, but here are my ideas (I have the miniatures and just need to get them done).
Starting army: Warlord (EMV01 -Armoured Spearmen), 2 No. Hearthguard (EMV01 -Armoured Spearmen), Warrior (EMV01 – Armoured Spearmen) and Levy with Javelins (ALR04 – Lanciarii)
Starting Army (Rus Princes based): Mounted Warlord (CFR04 – Turcopoles), 2 No. Mounted Hearthguard (CFR04 – Turcopoles), Warrior (EMV02 – Unarmoured Spearmen) and Warrior with Bow (ALR05 – Archer).
Playing the Game
Changes to the 2nd Edition Rules
You may want to skip this sections if you have no interest in what the changes are between the two versions, as this only makes some sense if you are familiar with the rules.
When reading the two rules again side by side (pun not intended) a few changes can be noted between the versions. In addition to what I will cover here the battleboards have changed but I have not yet analysed them and probably will not. I have played most of the old battle boards at least once but would felt it a step too far for the purpose of this. Doing this review/rough notes took me longer than I wanted it to take, I do not pretend I believe it is complete and may have missed or misunderstood something:
The Warlord model (base in our case) can no longer use the side by side ability
Resilience ability now allows 1 fatigue to be taken instead of 1 hit up to its limit (see below – but to lower your suspense it is now 3 fatigue markers for all units).
Only a Hearthguard model/base (within (S)hort distance) can be used to sacrifice/taking damage on behalf of the Warlord.
We obey ability now allows free activation of any action – not just movement.
The Warlord now has 8 attack dice (previous he had 5) and only generate one Saga Dice (previously it generated 2 dice)
Heroic units gets the warlord abilities as well.
Levies now generate Saga Dice if the unit has 6 or more figures – previously they did not generate any at all.
Warriors generate Saga Dice if the unit has 4 or more figures – this avoids the 1 man warrior unit being withdrawn to generate Saga dide.
The Saga Dices left on the battleboard from a previous round does not affect how many you roll in your next turn (unless the total of dice on the board + allowed Saga dice from units is higher than 8. As 8 Saga Dice is still the maximum in play at any given time).
In combat you can use 2 fatigue to cancel an enemy activation
You can spend 1 fatigue to reduce the movement of an unit activating to S(hort)
In shooting you can spend more than 1 fatigue to decrease the defending units armour, and in melee the same and also for increasing the attackers armour.
All units are now exhausted when it has 3 fatigue markers allocated to it (3 is the maximum accumulation allowed), this gives -1 to all attack dice.
All units in a group fight if they are engaged with another unit.
Movement is done in straight line (including charges/attacks)
Models (bases in this case) in a unit to stay within S(hort) from the first unit being moved – this technically means that levies at 12 models cannot create a long line. For our purposes not a big problem, we tend to play the units as 2 deep by 6 frontage (levies), 2 by 4 warriors and 1 by 4 for hearthguards. This to simulate some kind of depth in shield wall concept typical for the “Age”.
Movement is free (cost no Saga dice) if you are at L(ong) range away from any enemy and movement ends up L(ong) range from any enemy.
Shooting – combat pool maximum at Step 1 at 8 dice, final maximum at Step 3 16 dice. There is no limit on the number of defence dice that can be applied (previously twice the number of hit was the maximum).
Meele – a unit can only be engaged with one enemy units. There is no longer a step 0 (the reaction abilities are no longer being used). Maximum combat pool is now 16 at Stage 1 and double at Stage 3. As for missile there is no limit for the number of defence die than can be applied. Defending unit may choose to Close Ranks and gain the effect of solid cover but only gets half of its normal number of attack dice (The old rule of sacrificing attack dice to get defence dice is no longer used). Note this rule is not available to mounted, bow/crossbow armed units and heavy weapons (e.g. dane axes). So perhaps a better name for the ability would be to “Form Shieldwall!”. Defenders in solid cover never withdraw if they outnumber the attacking unit, other units may end up less than VS if there are terrain restrictions.
If all the figures are in cover, the cover counts – if not it does not count.
Dangerous terrain introduced – works like uneven terrain but also causes 1 fatigue to the unit.
Changes to the dimension of the sizes of terrain – I let you go a figure this one, I do not tend to care about these things – sorry!. It is getting late.
Equipment /Weapons – clarification of modifications and restriction, changes to rules for composite bows (free activation and no fatigue), crossbow (+1 to attack instead of -1 to Armour, and can only shot once per turn), javelin (+1 melee attack dice when charging, an example of this is the classic roman infantry attack I suppose), there is a new improvised weapon category.
Playing it over Easter
We decided to play a few games over the Easter Period and we only used starter warbands and I used my 2 by 2 terrain tile (famous from sessions of Pikemans Lament last year) as this one can easily be accommodated in a house full to the brim of family and friends. As we had mixed familiarity of the rules this was sufficient to get a few games played, starting within direct engagement distance.
We play the rules exactly as written, one a base is the same as a base in the 28mm version, no adjustments for ranges of missile weapons or movement.
Here are a few pictures from these games, the games flowed nicely and went really well.
Conclusion: Saga is still fun and works really well in 6mm whether you have the old or the new set of rules. In its base it is a simple I go you go – you roll to hit and then your opponent rolls to save kind of game. But with the addition of being able to use your opponents fatigue to gain benefits and the battle boards it is a unique game and I, and the Little One, really like it.
Note: I have played six games with the new version and lost five.
/ I hope that was of some interest, below two bonus parts one about music and the other some old Saga battle shots!
Bonus 1: Old Battle Shots 6mm in Action
Bonus 2: Music for you musings
In the original postings we included some recommended music whilst painting your warbands – so here are a few oldies and a few new ones
Amon Amarth starting with their Twilight of the Thunder God (that incidentially would be a fantastic title for a set of wargame rules in the Age of Vikings) followed by At Dawn’s First Light and Pursuit of Vikings – it does not get much more Viking melodic death metal than this. This is perhaps not everyone’s cup of, sorry I meant horn of mead!
If that was too heavy for you do not despair there are some equally good options (youtube is full of this kind of things – should get your warbands done in an afternoon or give you plenty of inspiration to crush your opponents on the wargames table).
Last year the Little One had a rugby tournament, but this year the day was free to go up to Crystal Palace and attend the SELWG 2017 wargames show. With the Little One in recovery after an injury from Karate I had to endure the day on my own – but then it was a good day!
I did enjoy the show and was not really there with any mission of buying things but still managed to get away with the Raiders Supplement for Dux Britanniarum (by Too Fat Lardies) with a Deck of Cards, as well as some stuff I need for yet another side project I am doing with some 15mm Finns (and Soviets) for the Continuation war and the June 1944 Soviet offensive (but more about that some other time) – I got some stuff from Ironclad Miniatures (link here) and a damaged T-34 from Peter Pig (link here), it will add some character to the battlefield.
I also got a little 10mm Spanish Gunboat from Stonewall figures (their 10mm Napoleonic Ship Range, link here) that will try to get away with as a bigger boat for a GNW scenario (with 6mm miniatures) I am planning to do with the Little One. I followed the instruction but added a bowsprit – I hope it will look presentable, and not too inaccurate, once painted and with sails. It did not take long to put it together.
So what about the games? Well I did not take photos of all of them, not necessarily because they were not impressive but because I did not stop for a chat. For example, I wanted to have a go a trying out Peter Pigs Spanish Civil War game and thought I take some pictures, but never seemed to pick a moment when it was not too busy.
So here are the ones I did get a few pictures of..