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Forces at the Battle of Lund 1676 (Scanian War) Part 3 – Danish Cavalry and a note on Winter Basing

3 more Danish mounted regiments for the Battle of Lund (Here are a few others in previous blogs here and here) in addition a note on how I do the winter basing on these at the end.

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3. Jyske Nationale Rytteregiment – 3 squadrons (Col. A Sandberg)

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Slesvig-Holstenske Nationale Rytterregiment – 3 squadrons (Col. Henrik Sehested)

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2. Jyske Nationale Rytterregiment – 3 squadrons (Col. Jakob Bülow)

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Winter Basing

This is how I base these miniatures.

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I start with a dark brown base, I use chocolate coloured sand, but you could use normal sand and use a brown wash to colour it brown.
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When applied and dry, I dry brush the base with wihte.
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Be careful but try to do it everywhere possible, remember that the base will be seen from above mostly so if you only do the edges it will look very dark in the middle.
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Ingedients for the next – some artificial snow, pva glue and a white colour (use cheaper paint, I normally have some poster paint I use for this).
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Mix the snow with the pva glue to a mix with the consistency of say ketchup – not runny. This is based on a teaspoon of snow.  Add a little bit of white paint – you do not need a lot.
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Apply the past on the base, do not cover all of say 80% of it. You can hide any ugly areas where the base has not been covered by the sand and it looks weird – just cover it with the mix.

 

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Sprinkle some of the snow scatter on top. This helps to add some reality to the final snow as the mix tends to dry to something that looks a little bit more like something dry than snow, the white colour (you added before) also helps avoid the snow getting too dark.
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Let dry and enjoy! Of course this is a generalisation and done for effect rather than realism – but it works much better than something that is just white!

 

/ Hope that was of some interest.

German Infantry Platoon(s) for the What-if attack of Sweden in 1943

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As you may be aware I want to start playing a few scenarios based on the 1943 Swedish invasion plan made by Adolf Schell (that of course never happened). Part of this plan had two of the lines of advance going through Dalarna (the county where I was born) in Sweden and it would be interesting to place some of the action here – the first campaign will follow a mechanised infantry division and the other a Panzer division.

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The Dalarna (Dalecarlia) county in Sweden showing the two advances – Obere and Untere Armbrustschraube.

I only had early war Germans in 15mm so I needed to find some miniatures to build two regular infantry Platoons and some to do two Panzergrenader platoon.  I will discuss the regular infantry in this post.

One of the scenarios will be focusing on a river crossing and for this I needed to have some rubber boats.   Looking around I could only find one producer that make rubber boats with crew in 15mm and it was the Command Decision range from Skytrex (link here, I think these are sold by Old Glory in the US).   I also got enough squads for two platoons and some extra sections, some machine guns, mortars and stretcher bearers.

I painted them as follows (use alternatives as almost all manufacturers have had a go at some of the German colours) with normal Roll a One approach – splash rather than finesee:

  1. Grey base coat, ink washed (diluted ink)
  2.  Paint face, hands, paddles, wood on rifle, and rope around rubber boat in Beige Brown (Vallejo 875)
  3. Paint uniform jacket and trousers in German Field Grey (Vallejo 830, it feels more green than grey), leave some of the blackened recesses shine through – I painted about half of the trousers with a normal grey colour (London Grey 836).
  4. Paint helmet in Dark Green (Vallejo 979)
  5. Paint Anti tank weapons with panzershrek and panzerfaust in Dunkelgelb (I have a MIG paint, called RAL 7028)
  6.  Let dry and wash with GW’s Agrax Earthshade – a dark brown wash. This give a nice dark shine to the model.
  7. Detail skin with flesh (I used Vallejo Sunny Flesh 845) – let some of the brown shine through.
  8. Highlight uniform and helmet with original colour used as per 3. and 4. above.
  9. Webbing black, breadroll khaki, brown for waterbottle, various brown for shoes.
  10.  Highlight rifle and paddles with Light Brown (Vallejo 929)
  11.  Vallejo Air Silver for spade, mix with black for rifle, smg and lmg metal.
  12.  Paint the rubber part of boat in London Grey – leave some of the darker grey to shine through.
  13.  Let dry
  14.  Give it all a wash of Army Painter Soft Tone

Here is how they came out, although this is an old range I think there is a lot of character in these and I am very tempted to give their Afrika Korps miniatures a go just for fun.

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First Platoon in Rubber Boats
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Some classical poses
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HMG team
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Love these models – full of character.
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Some casualties
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Second Platoon in Rubberboats
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A wounded comrade is carried away but the fight must go on!
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Some 5cm Mortars, a prone LMG team, a Panzershrek team and a lying rifleman (that will be used as a Sniper).
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Done! Very happy, next the Panzergrenadier Platoons that I will be using some Battlefront models to build.

/ Hope that was of some interest

Forces at the Battle of Lund 1676 (Scanian War) Part 2 – Danish Cavalry

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I have been ploughing on with the Danish Cavalry during some evenings when I have been staying away from home. I have had some good going and will present them here for the record as I get them based.  As noted in Part 1 (link here) these have been based on small 30 by 30 mm bases representing a squadron.

The miniatures are from the Baccus 6mm Sun King range (link here) and an absolute joy to work with.

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So in no particular order.

4. Jyske Nationale Rytteregiment – 3 squadrons (Gen. Carl von Arensdorff)

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Carl von Arensdorff was the Danish Army Commander at the Battle, he had served as a Swedish General in the Second Northern War 1655-60. He was wounded at Lund, and his brother Friedrich took over command, and Carl died shortly afterwards. I will write more about the Battle of Lund in future installations.

Detleff Rantzaus Dragonregiment (Col. Georg Brochenhuus)

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Rauchs Geworbne Rytterregiment (enlisted) – 2 squadrons (Col. Rauch)

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Next time a few more!

/ All the best!

6mm Sci-Fi Infantry for a Seven Days to River Rhine (or to Planet Venus) Game

I recently ordered the Seven Days to the River Rhine rule set from Great Escape Games (link here) and have ordered a few Soviet and Swedish cold war tanks and infantry from Heroics and Ros to play it in 6mm.

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I had a quick read-through of the rules and they seem straightforward and clear on an initial read through. There are a number of videos on how to play the game and viewing these I feel confident in running the game. There few nice mechanisms that make me eager to give them a try, like the activation / reaction / change of initiative rules. It has a simple but not simplistic feel to it. I also like the “damage” system where the units does not need to be destroyed but can be overwhelmed and can pull back to recover, etc.

See the source image

The Little One and I, decided to play a game this coming weekend but as we are still waiting for the Cold War miniatures I thought we could use some 6mm Sci-Fi Forces instead. I do not aim to do any modification to the rules, I am just using the Sci-Fi stuff in lieu of the Cold War ones.

I have plenty of vehicles but a limited amount of infantry that looks ok, however I recently ordered some of the excellent 6mm Sci-Fi Polish Infantry from Brigade Models (link here).


These will form part of the infantry element for our armies and then we will use some of the many 6mm Sci-Fi vehicles I have (also from Brigade Models).

I think they work excellent as a general futuristic infantry type, not too advanced tech or combat suited (that is not what I am after for this diversion). In fact it is the best 6mm infantry of this type I have seen.

I bought four packs of infantry (the come in packs of 25) at £2.75 each, with the vehicles a total outlay of about £15. They are based on small Flames of War sized MDF bases and Commanders on smaller ones. I plan to use these for Quadrant 13 and Future War Commander.

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For APC I used the Magnus APC (link here) and the Small Vehicle is a Wizard Jeep (link here).

Simple fast paint job, tried to convey the illusion of some camouflage, it works from a distance.

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We will use these for both sides this weekend, unless I finish the other set of infantry I am working on from Brigade Models.

I will do a Write-up next weekend on how it went – looking forward to it. I hope they play as well as they read.

/ Hope that was of some interest

Forces at the Battle of Lund 1676 (Scanian War) Part 1 – Danish Cavalry

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Did a little bit of painting of cavalry for the Scanian War project using Baccus 6mm new Sun King range just before our holidays, but forgot to log them here. I am really pleased with these models and there were a joy to point.

Starting with 3 of the regiments in the Right Wing – Commanded by Lt. General Frederik von Arensdorf.

The normal Polemos/Twilight of the Sun King basing I have used for my Great Northern War stuff has been 9 cavalry on a 60 by 30mm base, representing about 2 squadrons worth of riders.

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For this project I decided to do one smaller bases 30 by 30mm for each squadron with 6 for Dragoons and 8 for regular cavalry – reading the accounts I want to enable the squadrons to have the ability to be an independent unit just like the battalion.

Colonel Örtzen Dragoner – 3 squadrons (Col. Örtzen)

Livregiment Ryttere (enlisted) – 3 squadrons (Col. Meerheim)

Hestgarden (The Horseguard) – 2 squadrons (Col. Plessen)

I have a fair few more to paint in the next few months! Excellent little models from Baccus!

But next time to base the infantry I painted on holiday (see more here).

/ Hope that was of some interest.

 

 

 

 

 

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A Sharp Practice Force for the Mutant 1984 project and Colour Sergeant Bourne from Zulu

 

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The Charge of the Jemtland Wilderness Company

I had Friday off and had a look at my paint tray that was full of 28mm miniatures for the Mutant 1984 project as well as a lot of 6mm for the next batch for the Scanian War.  I decided to try to get done as many as possible of the 28mm stuff.

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Following on from my joyous time of painting the Pyri Commonwealth soldiers (Nordholmia Regiment) a few weeks ago (see here, it also includes a summary of what this Mutant 1984 nonsense is all about) I got thinking about building some bigger skirmish forces than originally intended.

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These are the Pyri Commonwealth Line Infantry I did previously.

I decided to get a plastic box of some Skirmishing infantry from Perry (I bought mine at a very favourable cost from ebay).  I am basically in the Business of creating two Sharp Practice forces for some Border Skirmishes, yes some of the Old Tech Weapons would require some additional thought and perhaps a Chain of Command adaptation would be better, but that is a later issue.  The most common form of firearm in this period is a musket or a single shot rifle.

See the source image

In addition I added some animal heads from Sally 4th and some weapons from Anvil Industries (as well as making some of them with extra limbs) to give that subtle Mutant 1984 feel.  These together form part of a Wilderness force of the Jemtland Army – a very small country North of the Pyri Commonwealth.

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The Republic of Jemtland is the Green Country in the middle of the map, in the Lords year of 2562.

As for the actual uniforms I have no information, so I decided to go with a Green coat (with red details), red trousers and red caps for the line infantry.

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For the Flags we know that the Jemtland flag is a white Moose on a blue background.  I decided that the Military flag was only showing a Moose head and that the specific flag for the Wilderness force is based on the old Skogsmulle organisation (this was the children organisation of the Swedish Outdoor association that I have some fond memories of from my childhood, and just for fun, see more here).

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Adding them…

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…and we also got some rangers

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….and some Machine Gun crew (I bought the Gatling ifself from Ebay, unknown manufacturer).

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…putting it all together

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Finally I had the pleasure of being given the last issue of Wargames Illustrated by the Little One (a fantastic read I may add) that came with a sprue of Early Imperial Roman.  Again having had the Mutant 1984 treatment!  These are part of the Monster hunters (Monsterjägare) of the Pyri Commonwealth army – a very specialised unit. The Monstrosities that occasionally emerges from the forbidden zones needs to be taken care of.

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This is a fantastic model of a dark young from Fenris Games (you can find it here)
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I like the intensity of this picture!

That was 47 no. 28mm miniatures in a day (well, I did do the basing on Saturday the following day) – not any pieces for the museum but effectful enough on the table from the right distance! Now I have a few more things to do to flesh out the opposition.

Colour Sergeant Bourne and Others

In addition the Little One and I went to find the Grave of Colour Sergeant Bourne on Friday. It was something we had planned to do for some time (Since we first played with our 6mm British and Zulus).

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6mm stuff from Baccus!

The title of this posting [see link here to the old post] – “A prayer’s as good as a bayonet on a day like this” is said by Colour Sergeant Bourne in the movie Zulu (link here). Colour Sergeant (Frank Edward) Bourne was awarded the Distinguished Conduct Medal (CDM) after the Battle at Rourke’s Drift and was, at the time, the youngest soldier in the British Army who had achieved the rank of Colour Sergeant.  He ended his career as a Lieutenant Colonel and was awarded an OBE. As I read up about him I found out that he was buried not far from where I live.  I think I will take the Little One and have a look for it after Rugby next Sunday.  Although he was only 5’6″ tall he was certainly, in every sense of the word, a big man. 

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The Real Deal!
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The Movie Version – Nigel Green, although he was too tall for playing Bourne and also too old, he was bloody brilliant.

You can read more about Bourne here

Here are two pictures from our visit to his grave at the Beckenham Cemetery and Crematorium.

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In addition the Little One found a few more graves that told some interesting stories following some research on the Net, like this one.

 

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Sergeant-Major Evans got a V.C. at Somme in 1916 volunteered to take back an important message after 5 runners had been killed in attempting to do so .. 700 yds of severe rifle and machine-gun fire …. dodging from shell-hole to shell-hole . Read more about it here.

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Respect!

/ Hope it was of some interest!

 

 

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Järnringen / The Iron Ring (Mutant 1984) – Part 3 – Nordholmia Infantry Regiment

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Followers of this blog may be aware I have a undying love for my first RPG I played when I was 12, it was a Swedish RPG called Mutant.  In Mutant the world has risen from the ashes and new Societies has developed.  The game is set in Scandinavia, but not as we know it today. 

Basically following a deadly and incurable epidemic caused by samples from a mission to Mars the human civilization collapses.  The survivors build enclaves and start experimentation on humans and animals, in effect creating mutants, to see how they will survive outside the enclaves.  However conflicts arises between the enclaves and it leads to a nuclear war sealing the fate of the world.

Fast forward a few hundred years and the from the ashes new civilizations start to emerge with mutated humans and animals, some “pure” humans and even some mutants with mental powers. There are remnants of the old worlds scattered all around, and some androids/robots from the old days are still around. In addition there are certain areas where the effect of radiation has left some strange effects on the flora and fauna and these areas are called “Forbidden Zones”.

The game is set in Scandinavia, but not as we know it today, and the general level of new technology is equivalent to that of the 19th Century, give or take.  There are steam engines, muskets and some emerging rifle like weapons, heliogram for communication, etc.  Some of the old technology has survived but is rare.

There is a summary of what I have been up to with this project here (if you scroll down a bit).

During the Robot Attack in Nordholmia, discussed in Part 2 (see link here), there will be a detachment of Soldier as part of the defending force – some regulars of the Nordholmia Infantry Regiment. This regiment can trace its origins back to the early days of the Empire and was originally set up as a town militia.

I wanted to do use some miniatures from the relatively new Perry Miniatures range of Swedish Napoleonic soldiers, as I really like the sculpts.  Perry does some fantastic miniatures (here is a link to the Swedish Napoleonic range). I got myself a standing Command Pack and two of the Firing line packs.

The Firing Line

They arrived promptly and to “Mutantinize” them I did a few headswaps with some Animal heads from Sally’s 4th, link here.

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Next was the decision on colour scheme, from the original set of rules and expansions we know that the Pyri Commonwealth flag is basically a Yellow Eagle with a Blue background. So I went with Blue Uniforms with some yellow details as this would fit the flag and also a nod towards the Swedish 18th century uniform of the Great Northern War (and also to that 91:an cartoon character!).

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Absolute joy to paint these chaps! – note I made one gentleman with pink skin and another with green skin (mutants!).

As for the standards I wanted to have a large national flag of the Pyri Commonwealth and a smaller for the Regimental one.  From the ”sources” we know the flag for the Commonwealth, there are two versions.

(I) One from the Mutant 2 expansion – the world Map.

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(II) Another one from the Efter Ragnarök module – on the map of Hindenburg.

Giving us these two options:

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I went with the more stylised version.

For the regimental flag I used the symbol of the County of Dalarna, but replaced the Crown with the Eagle.

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I have to admit it being some time ago I did any flags for anything else than 6mm – they tend to be on normal paper you add some glue and bend it a little bit – nothing very elaborate.  I felt this was not appropriate for this project and I wanted to avoid the stiff and printed look you can sometimes get with flags in 28mm scale.  I have seen a few of Sidney Roundwood’s amazing hand painted flags (link to some here) and set out to find a quick solution to do something similar – I found this video from Wargames, Soldier and Strategy and an intriguing type of paper was mentioned (it should run if you click on it).

Being a little bit of a materials enthusiast I got this kind of intriguing paper from Amazon (Japanese Calligraphy Paper, 100 sheets) and it worked a treat for me.

Japanese calligraphy paper 100 sheets; Made in Japan

I painted the flags with undiluted Vallejo acrylics (clean you brush as you work but wipe it on some paper before you get more paint – this paper is very thin and absorbant. Work carefully!).

This is how they came out.

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After this is was just a matter of “installing” them on the poles (using some random forest as a background on the Laptop Screen).

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Next I think we need some skirmishers to complement these guys. I am currently working on some heavy Pyri Commonwealth assault cavalry.

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Pyri Heavy Assault Cavalry (WIP) – Old GW Grail Knights

In related news….

NoMAD – A Post-apocalyptic anthropomorphic miniature range in 28mm from Sweden.

In writing this there is less than 3 days remaining on this kick starter that is currently funded and fits into my Mutant 1984 project – check it out here https://www.kickstarter.com/projects/1240892696/nomad

I am a backer but not associated to the team in any way – I hope the kickstarter goes well.

Its based on a small 1:56 scale (28mm) range with a post-apocalyptic touch. 

In the far future our domesticated animals have developed into sentient beings just as humans did so long ago.  

These anthropomorphic citizens has evolved or perhaps were created by a since long gone dying old world that was ruled by humans alone. This is only remembered by the new civilization through legends, stories and myths.

As we have seen before in ancient civilizations a ruling class often need a lesser class to stand upon to “rise” above the masses.  

For the Mutants of the working class the struggle is real, and many take refuge to the wild. The dream to explore ancient ruins and the possibility for a life in luxury and ease after just one successful expedition draws man and mutants alike.  

Zone Stalkers

/ Hope that was of some interest, I personally love this s**t.

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