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Got a 3D Printer – made some ships and tanks

I bought a 3D printer at the end of last year but it stood doing nothing for some time. Work was crazy leading up the Christmas break and during the break I got otherwise engaged. However I recently got it all up and running and how much fun I have had with it.

So far I have printed 1/3000 ships and 1/100 tanks and a lot of 2mm city buildings and walls (but more about that some other time).

Denmark Strait

The first thing I printed was the ships for the Battle of Denmark Strait 1941, where famously HMS Hood was sank by Bismarck.

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HMS Hood, Bismarck, HMS Prince of Wales and Prinz Eugen

These 3d files can be bought from Ghukek’s Miniatures,

The 3 files can be bought from Ghukek’s Miniatures on Wargaming 3d; https://www.wargaming3d.com/vendor/ghukek/

I painted them in grey, gave them a black wash highlighted some of he detail with the same grey and painted the deck details with a light brown. I gave the decks a light wash of brown.

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For the basing and wanted to get a quick results and painted the base in blue then outlined the bow wave in light blue and some streaks around the boat, then when dry some of the Atlantic blue from Vallejo (it is a modelling paste, link here). Let dry and carefully add some white to enforce waves and wake, and here and there. Really happy how they came out.

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We will try these out in battle shortly, I will write about it then. The Little One is reading up on the Naval Thunder Rules.

The second project was some Finnish Tanks, the Sturmi, or StuG to most of the world. I got the file for free at thingyverse, link here https://www.thingiverse.com/thing:2609688/apps – It is not a perfect model but good enough.

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The wait for the print, it takes about 4 hours to print the tanks
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The prints with the supports as they come out of the printers.
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I ended up printing a company worth of these
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Really happy how they came out.

/ Hope that was of some interest, I will write about my experiences of using the printer and reflections later.

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Draught Excluders and Vinyl Floor tiles, or fields for Lund 1676

As you may know I like using adhesive vinyl floor tiles that you can get cheap from Poundland as bases for my terrain projects and have used both the long plank variety as well as the square foot type (as shown in a few old posts, like this one way back (link) or this one (link).

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They sell at £1 for 3 in Poundland, I suppose you could use them for your floor too. I like that they rigid yet flexible. They warp but you can kind or bend them back. Store them flat.
Dalarna (Sweden) during the 1943 Invasion (What-if) – tiles, cars, a table  and a small game of Chain of Command – Roll a One
Use in practice, each farm in my Sweden 1943 project has a separate tile made from one of the vinyl floor planks.
Sweden WW2 – Roll a One
A selection of Farm Tiles giving each farm as more immersive feel.

For the Lund 1675 project I want to make a wintery mat (later post) and also add some frozen fields with bushes etc around them. These would be stand alone fields and I wanted to make a test section to see how it would work out using some tiles and well as draught excluders. I got some of ebay, and the smallest one 9X6mm or something like that, they are handy in that they are adhesive. I think they are sent in container from China.

The ones I bought

The steps in the captions

First I cut out a piece of nylon plan, and attached some of the draught excluder. Both the tile is adhesive as is the excluder. Easy and quick.
Added some glue and then sprinkled some sand (bird cage sand) on the non-hedge parts.
I tried to use the brush to go in one direction when spreading out the sand. Let Dry.
Paint it shit brown, Let Dry
Dry brush the base with white
Mix 1 part PVA glue and 2 parts of Snow Flock with a little bit of white.
Add it to the top of the draught excluders and the ground that is not fields (try to do a 80-90% cover) you want some dark to shine through.
Water down some of the mix (pva, snow and white) say 1 part to 2 parts water and spread over the fields and sprinkle some snow flock all over.
Good to go…
Add some miniatures (you may want to add some more snow flock, I like it when it is not totally white)
Looks the part…

Hope that was of some use, these tiles will enhance the table and I will make them bespoke to the scenario and then a few generic ones. They are really easy to make and relatively cheap.

Now I just need to get some more vinyl floor tiles,

/ See you next time.

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A Review of 2020 and another great game of Mutant 1984

Gosh, how do you review 2020? It was a bloody miserable year from many aspects and I think better analysts will summarise the world events like COVID-19, Brexit, American Elections and whether historical wargaming is dying. This review is more personal…

Well given all the time I have had working from home rather than getting into an office my blog activity has been really poor – this is only the 24th blogpost this year, that is about half the number of blog posts I normally do. However I do a lot of mini-blogging on Twitter and sometimes wish that I could link the two in some way. The blog posts feel more permanent and perhaps more like an achievement and gives time for a little bit more thought and wider information compare to doing tweets – I do not know.

Anyway thanks to everyone who follows this blog, the facebook group (not sure what to do with it) and/or my twitter account. All your encouragement has been really helpful this year, keep it up!

In terms of the hobby it has been a fantastic year and a few highlights for me have been playing in Jeremy Short’s Runequest campaign with some great people, attended the virtual Grogmeet that was an absolute blast and again catching up with new and old friends, hosted my own RPG on Roll20 for the Gang running a 28 year old scenario I wrote for the first Dalcon in 1992 (The Dweller in Darkness). Mike Hobbs set up a virtual paint club that I have really enjoyed and again met new and old friends for some casual chat. Thanks to all of you!

The Little One and the Others

The Little One is always up for a Game and playing with him is not something new I have discovered during lock-down but we had a blast playing a lot of games including Chain of Command, What a Tanker, Twilight of The Sun King, Men who Would be Kings, Dragon Rampant and many others. We have even got the rest of the family involved in some RPG and board game fun which I have to say is an achievement, Cheers mate!

What a Tanker in Dalarna 1943 with the Little One

Painting for Charity

I also had this idea that now seems like a no brainer about paining an army together as a community projects and try to make some money for charity. Well what a total blast that was and in 2021 we will take it further. This project actually makes me really proud and I take my Tricorne, of is it floppy hat off to all the painters who participated.

Here are some links about the project, including painting guides, etc.

Overview

Painting Guide – Horse

Painting Guide – Artillery

Painting Guide – Dragoon

Painting Guide – Infantry

Various updates here, here and here.

Overview the armies

Below a few pictures when we fought a Battle using these two amazing armies, with the help of the Twilight of the Sun King rules.

The high level plan for the project moving forward is

  • Doing a booklet with the armies
  • I would like the Army to fight a Battle at a Proper wargames show
  • Raising monies to Combat stress by doing a Raffle to win the army

More about this in 2021, again thanks to all who participated and encouraged.

Gods Own Scale Podcast

Sean Clarke re-launched the Gods Own Scale following some, I hope positive pressure, from Peter Berry and I. Sean has a relaxed style and brings out the best in the interviews he carries out, his passion shines through and the his list of guest have been varied and some new voices not previously heard, I especially enjoyed the episodes on Irregular Miniatures and Heroics and Ros.

I was invited together with Daniel Hodgson, Alex Sotheran to the Christmas special. It was a long show and I hope it came across like a few hobbyists having a good talk in the pub, because that is how it felt.

https://godsownscale6mm.podbean.com/e/episode-25-the-christmas-show/

Well done Sean!

#Grogmerp

After a long and relentless campaign of trying to get Dirk at Grognard Towers to do an episode on MERP he did TWO episodes and he even brought Legend Liz Danforth to the party – what an absolute delight. Dirk also asked me to do a “First, Last and Everything”, you can listen to it in the link below.

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Dalarna 1943

The project got some attention from the Dala Radio and it was fun to talk about the project and I wrote about that here. I have also made some suppression markers and jump off points here as well as some river assault boats, here. This is a great project and I will try to start playtesting some scenarios for a Swedish Half-Pint sized campaign in 2021. You can find the latest Swedish Platoon lists here.

Other Stuff

I also did some strange base forces for Infamy! Infamy!, more here. This is expanding the Mutant 1984 world in an early era.

I did some cool 2mm bases and that I will use to try out Mark Backhouse’s upcoming rule set “Strength and Honour”. More here. This will be my early 2021 focus.

So for 2021 it will be more of the same, I wish you from the bottom of my heart a fantastic 2021!

A bonus

But before I go, we had a fantastic game last night and I am too tired for a write-up and there are other things to do, so a few pictures from the Twitter Feed – Another Mutant 1984 diversion using a variant of “The Men who would be Kings” rules, with some freaky events.

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German Assault Boats / Sturmboots – Sweden 1943

One of the scenarios I am envisaging for the “What if”German Invasion of Sweden 1943 project I am working on is a river crossing over the Dalecarlian River (Dalälven) – as it is such a central feature of the county.

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Dalälven / Dalecarlia River
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The high level plans for the two Campaigns I am working on.

I did some rubber boats earlier that you can find in the link ( German Infantry Platoon(s) for the What-if attack of Sweden in 1943 , this link also contains a high-level painting guide I used for the German in this this campaign) but wanted to support this with some boats with engines.

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German Rubber boats from Skytrex Miniatures 15mm scale

The German army used the Leichtes Sturmboot 39 that were small high-powered assuault boats with by an 30 HP “Powered oar” outboard motor, they were used for river and small waterway assaults, crossings and to push pontoon boats. They were mainly used by Engineering typically to form a bridge head to build a pontoon bridge. Below is a small video showing them in use from Youtube.

I made a few improvised boats that I wrote about in an earlier blog for my Continuation War Finns.

https://rollaone.com/2018/08/18/finnish-assault-boats-for-chain-of-command/

Anyway the new ones are based on the actual boats and 3d printed. You can buy the files from 3D wargaming here. You can print out two versions one is an uncovered version (open boat, as can be seen in the video above) I believe the covered versions were used by the Marine. Well in my 1943 campaign they came from some marine units in Norway just before the invasion. I also have some uncovered ones that I will use to “redo” the Finnish ones I showed above. I asked Paul Edwards at Sabotag3d (https://www.sabotag3d.com/) to print them out in 1/100 or 15mm scale.

Picture from the 3D website, these are I suspect 28mm versions

As for the crew I used some Germans from the lead mountain – yes mine is substantial. For the “drivers” I used pointing NCO or artillery models and for the others a selection of different infantry types. As the models are close together pay attention to helmet size as they tend to vary between manufacturers and can look strange next to each other. I cut most of the bases off and also the feet or parts of the legs to make some interesting positions. In reality the were probably less obvious targets when crossing in them but I think you agree that it looks nice and dramatic in the pictures below.

I added a base to them and painted the boats in a dark and light grey, most pictures indicate this type of camouflage pattern being used. I tried to create some effect of water and some foam by painting the bases dark blue, the drybrushed with a medium blue before adding some vallejo Atlantic water effet, finally I paintes some white to represent the foam. Here are the finalised pieces, I am really happy with them.

/Hope that was of some interest

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Latest Swedish Infantry Platoon Lists 1940-45 for Chain of Command

During the hostilities of WW2 the Royal Swedish Army was undergoing a number of changes and the most significant at the Platoon level was the 43M reorganisation. This organisation was ordered for the Army in 1940. The objective was that all units would have completed this reorganization by 1943. This re-organisation introduced more fire power to the Rifle Section by equipping the NCOs with SMGs and adding 2 No. Semi-Automatic rifles to each section. Further firepower was also provided by the introduction of a fifth Specialist Section with a 47mm Mortar team and an Anti-tank rifleman to each Platoon. In addition, a rifleman per section was a designated Sharpshooter and had a scoped rifle.

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These lists allow you to field a normal Rifle Platoon (Skyttepluton) or a Ranger Platoon (Jägarpluton).  The latter was more than often used to do specific recon missions and to distress the enemy.

These platoons would most often march onto to the battlefield, with a platoon cart and a horse. Some platoons may be equipped with bikes and some may even be driven to the battlefield in a truck.

The changes were gradual, and we suggest that the player can choose to play either the 1940 to 1943 or the 1943 to 1945 Rifle Platoon for the 1943 campaign.

You can download the latest lists in a PDF format below (they are work in progress, if you have any views or suggestions let me now).

And as a bonus, here is some background links to this project, from old blog Posts.

https://rollaone.com/2020/03/30/grognard-files-swedish-radio-and-dalarna-1943-more-progress/

Swedish Rifle Platoon in WW2 for Chain of Command – Getting a Ride

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25th Panzer Division for the What-if Swedish Invasion 1943 – Part 1

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Swedish Rifle Platoon in WW2 for Chain of Command – Getting some Heavier Support, Part 1

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German Infantry Platoon(s) for the What-if attack of Sweden in 1943

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Germans for the Swedish 1943 Tourist Season and CoC in Dulwich

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Angry Peasants and Skeletons in 6mm and a book recommendation

Been busy with work and other stuff the last few weeks and as seems to be the case this year suffered in doing any regular blog updates. Will try to get back in the saddle at some point. If you are using twitter you could always go and find me there as “Per at Roll a One” @Roll_a_one, I am currently running a #36traystochristmas series “showing off” some of the many trays of 6mm I seem to have produced over the last few years. Breaks the isolation boredom.

Angry Farmers

I bought a few packs of peasants from Baccus to use in my 18th centry games. These are the WEC13 from the Wars of the European Range.

Really fun to paint them and different, not a battle winner but will look good around towns and cities on the table.

I based them on Flames of war sized bases to look different than the normal bases I am using for the 17th/18th century stuff.
All are different

A small undead force

I bought myself a small set of skeletons and some other undead types on ebay from Microworld games (Cavalry, spear, sword, bows, etc), I did a black primer and a heady white drybrush followed by the bone horde contrast splash all over, then did the details in an evening sitting. Really happy with the result and based them in line with my Ancients on 50 by 20mm bases.

StuG

Finally, for this time, I would recommend this book from Osprey if you are interested in the Finnish Continuation war. I read it a relaxed afternoon and really enjoyed it.

It is really nice to see a book from this theatre in English. The publisher’s blur goes like this.

In the summer of 1944, the Red Army staged a massive armoured assault up the Karelian Isthmus with the intent of eliminating any remaining German and Finnish forces facing the Leningrad region.

Most of the Soviet units sent into Finland were new to the region, moving mainly from the fighting in the Leningrad area. As a result, some had the latest types of Soviet equipment including the new T-34-85 tank, fielded alongside the older T-34-76. Germany refused to sell the Finns new tanks without a reinforced military alliance, but in 1943 began selling them a few dozen StuG III assault guns. This made the StuG III battalion the most modern and powerful element of the Finnish armoured division, and it saw very extensive combat in the June-July summer battles.

Featuring specially commissioned artwork and an array of archive photographs, this is the absorbing story of the parts played by Soviet and Finnish armour in the epic battles in Finland during June and July 1944.

/All the very best

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Infamy! Infamy! Mutant 1984 basic forces done

In a recent blog I set out my idea on how I would use the excellent Too Fat Lardies rules in the Post-Apocalyptic era following the Pyri-Commonwealth Monster Hunters in their role of protecting the civilised parts of world against the marauding wild gangs and monsters in the forbidden zones. You can read more about it in an old blog here.

“Some of you may recall the Pyri-Commonwealth Monster Hunters I have been doing for my warped Mutant 1984 project (based on the first version/incarantion of the Swedish RPG, now known as Mutant Year Zero). Well my take on Infamy!, Infamy! will be to expand my Monster Hunters and detail their exploits in the early days of the Pyri-Commonwealth when they fought for the Emperor against feudal warlords, wild beasts and marauding mutant warbands in the forbidden zones – trying to re-build a lost civilisation.”

I have been working extensively on this project since that orginal post when I had two units of Pyri-Commonwealth Soldiers.

Pyri-Commonwealth Force

Based on the Early Imperial Roman Legion Force in the Infamy! Infamy! Rulebook.

I am fielding this with 4 Groups of Monster Hunters (Legionaries) and 1 group of Auxiliary Archers. Will add some Auxiliary options in the next phase.

4 Monster Hunter Groups and One Group of Auxiliary Archers – a Musician and two Leaders (need to add another one) – sabot bases from Warbases.

Here some pictures of the individal units.

First Group of Monster Hunters – using Warlord Roman Legionary Sprues with some heads from Sally 4th’s critter range
Second Group of Monster Hunters – using Warlord Roman Legionary Sprues with a head from Sally 4th’s critter range. The female head from the kit box, not sure where it comes from.
Third Group of Monster Hunters – using Warlord Roman Legionary Sprues with a head from Sally 4th’s critter range. Bare heads from the kit box, I think the old man’s head is from the Oathmark Dwarves set.
Fourth Group of Monster Hunters – using Warlord Roman Legionary Sprues with heads from Sally 4th’s critter range. Blue head from the Kit box from a rebel saboteur model (Imperial Assault)
Auxiliary Archers from Warlord (Eastern Archers) with two heads from Sally 4th’s critter range.
The Management team, will nee another Junior Leader, note the Imperial Eagle of the Pyri- Commonwealth (YES, I forgot the Static Grass!)

The Laug Gang

This is a Marauding gang causing all kind of problems in the area, the are based on the Gaul list.=, with 2 Groups of Cavalry, one group of Elite Warriors, two groups of warriors and one group of tribal slingers.

The Laug force

In doing the cavalry groups I used Oathmark Wolfriders and then use all kind of things from the different sprues and the kit box. Basically buy some loose sprues and just mix it up (there are some WW2 helmets and more modern hat thrown in there for good measures, as well as the occassional animal head and additional limb). The same approach was used for the other Groups and they are a mixture of basic bodies, arms and heads. I wanted to create a non-uniform look apart for the elite warriors that I painted with a base Jade colour.

First Group of Cavalry
Second Group of Cavalry
Group of Slingers
First Group of Warriors
Second Group of Warriors
The Elite Warriors!
The Management team are some old models from a different era, with some touch ups!

Next I will be working on some additional units and support options. Having fun!

/Omnium optimi! Hope that was of some interest!

Some 2mm bases for playtesting Homunculus Est (now Strength and Honour)

Continuing from the last post where I discussed my first test base of 2mm using miniatures from Irregular Miniatures (see more about this here here).

The first test base

Although I was reasonably happy I learned a few lessons and had a re-think of what I wanted to do, in summary this was.

  • 100mm by 50mm bases
  • Early Imperial Roman formations for the legions
  • Use Matt brown as a base cost and make the bases a little bit greener

Anyway had another batch from Irregular and got into it.

I basically ordered 3 Roman army packs some Partians and Germans, now I am not sure what I used for what but know that for the Legion bases I used early imperial bases, I use 30 per base, which is ten packs and about £3.3 per base if someone is counting. I have ordered enough make some more legion bases and warbands and have done this by ordering individual codes (however with my impressionistic and quick approach it does not really matter that much).
Some of bases have flash on the bottom, you do not want to keep this and need to get rid of it. Wash your hands after you have done it and get rid of the excess carefully, I always use a paper I can fold up and throw.
The legions in triple acies
Six warbands on the top, then a base of light cavalry, two bases of heavy cavalry, two bases of skirmishers and a base on light cavalry.
Sprayed them matt brown
Drubrush with my normal three colour set, light brown, light terracota and a pale yellowish (Straw).
Paint the blocks black
Then I started putting on the details for the warbands and skirmishers, this stage representing shields, I used about 5 different colours in the end, then later painted some brown and bronze on top of the heads to represent a mixture of headgear, I also painted some colours on the back. The whole idea is to get something that looks like something reasonable from a distance like the picture below. It is not really painting more making dots that give an impression for the barbarian type of bases I use a wide variety of colour and for the Roman bases I will go more uniform in terms of colour (as well as formation as you can see on the basing approach).
I then based it with a mixture of some old Javis flock I had, I think it is dark, medium and light green mixture at equal ratio and some additional detail. At about 20-30 minutes per base of painting this is a perfectly achievable project to do in a weekend. This is really the way to look at then as the detail is not really there at least not in the way I have painted them .
Here the warbands on the table and a big shout to Geek Villian who did the brilliant mat (link here) – I got the green grass version (6X4) and I love it. You may be aware that I have made a numerous amount of mats but the flexibility in this kind of light fleece type of mat is fantastic and I really like the colour tone if this one. Go and have a look.
The cavalry from behind
The skirmishers
Here tbey all are on the new wargames mat. Good enough and nice to know that you can do an army in a few sessions.
Next time I will finish the Legions (and make another 3) and the light cavalry bases, do some more war bands and some wagon bases needed to play some of the scenarios, before I crack on with some terrain pieces.

/ Hope that was of some interest

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Going 2mm tall and working on my Infamy! Infamy! Mutant 1984 Laug Warband

Another weekend coming to an end, but some hobby time was found.

Homunculus Est

Mark Backhaus, who you may know as the General of the Denswe Army of the Charity Project I am running (or perhaps as the chap who turns out all those interesting articles in Wargames Soldiers and Strategy) asked if I wanted to do some playtesting of upcoming ancient rules Homunculus Est using my collection of Punic war 6mm stuff. Of course I was! I will play test it with the Little One.

The rule set aims to be a fast resolution Ancient battle wargame, playing very big battles on smallish tables. It is specially designed to be played in smaller scales creating a spectacle of big formations battling each other. Mark has done some amazing bases showing massed formations in 2mm and although I do have miniatures to try out the rules in 6mm I thought I could have a go at making a few big 2mm bases.

I ordered a starter pack of 2mm Romans from Irregular Miniatures (link here) to have a see how it would be to work with the scale. I had a done a try as few years ago and I did not like it, it felt like there were just small blobs shaped in some kind of manner to look like something but too small to get into some detail, compared to the 6mm and above I was used to.

However I have been blown away of some of the works done by some of my friends recently like Mike Hobbs, Vlad Seabrook-Smith, Sidney Roundwood and Mark himself.

The trick is just the same as I found in my large 6mm battles where I try to create a spectacle reminiscent of the old battle paintings that fascinated me as a youngster (here are few examples). It is really about focusing on being artistic to reach something looking realistic. A massed line of 28mm miniatures will look realistic but you need a bloody big line to really give the realistic look of a “big” battle.

Anyway some pictures and some narrative how my little test base went.

These are the basic Legionnaire bases that arrived – the Hoplites in the back are actually 6mm from Rapier Miniatures. They are very small remember.
I set about arranging the bases on a 120mm by 60mm base roughly representing a late Roman Legion, with some cavalry protecting the flanks, two rows of Cohorts (10 in totals), a line of skirmisher and at the back some reinforcements/reserves. I covered the base in PVA before putting the bases down then I covered it some some birdcage sand and let it dry.
I primed it with grey undercoat because I had run out of black and then drybrushed the ground with Green Ochre, a light Terracota and some Green. Then I used some diluted black paint and painted the miniatures.
I then painted a little bit of red where we assume the shield would be and some silver where the helmets would, alittle bit of white, flesh and gold (brass) here and there. Focusing on looking it from a distance, leaving the black and not overdoing the colours, if you zoom in it does not look realistic but take a step back and it does (well kind of).
From the side, I added some green turf scatter on top.
Here taking the step back! Not too bad.

On the whole I am really happy with this and will get some more to do the bases for playtesting Mark’s rules using 2mm big bases, my notes are:

  • I will be using 100mm by 50mm bases (slightly smaller than the one used for this project)
  • I will use an early Imperial Roman formation for Legions
  • I will use another base coat and will spray the base with Matt Brown before I start painting it and make the bases look a little bit greener, more like my normal 6mm bases.
  • I will also need to make some warbands etc.
  • It will be fun and they paint up very quickly, possibly a little bit longer doing warbands assuming differing shields and clothes, etc.

Infamy! Infamy! Mutant 1984

I wrote last time about my take on Infamy! Infamy! setting it in my childhood haven of Mutant 1984 (more here). I did do my first unit of some cavalry in my Laug Warband, loosely based on the Gauls in the rules.

These are the Red Riding Wolf Riders and were made using a combination of Oathmark Wolf riders, some ancients plastic sets and some WW2 plastic sprues and some animal heads from Sally 4th.

The Laugs attack through the Dead Forest and the Pyri Commonwealth Monster hunters get ready to push them back. Some of them even carry Shields of their fallen comrades.
As usually done with the Laptop in the background with some random pictures from the net – this one found under the search “wasteland”.
I still think that Hunter Chief Bosse Byracka (the Dog) is really cool.
So a little bit of a mixture of scales this weekend

/ Hope that was of some interest! Have a good week.

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“Infamy! Infamy! Mutant 1984 and some other stuff”

I realised that most of the recent blog postings have been about what has turned into a most excellent project – the 6mm charity fun (see here for example). There has however been a lot of other goings on with the little free time I am enjoying at the moment.

The Little One and I have done some testing of Two Fat Lardies latest rule set “Infamy!, Infamy!” (link here) and it is really good and inspiring – I especially like the difference in how the units fight. Yet again a quality product. It is basically covering late Republican Romans and early Romans and their fighting against the barbarians. I have used some of my 6mm ancients bases but really fancied doing something a little bit different and perhaps unexpected.

Some of you may recall the Pyri-Commonwealth Monster Hunters I have been doing for my warped Mutant 1984 project (based on the first version/incarantion of the Swedish RPG, now known as Mutant Year Zero). Well my take on Infamy!, Infamy! will be to expand my Monster Hunters and detail their exploits in the early days of the Pyri-Commonwealth when they fought for the Emperor against feudal warlords, wild beasts and marauding mutant warbands in the forbidden zones – trying to re-build a lost civilisation.

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On the other hand I have used the same setting for playing Sharp Practice but at later stage of development, more here.

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Never mind, back to the orginal thread…..

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The Pyri-Commonwealth in 108. (Blue) However My Infamy! Infamy! Campaign will take place around the early years of the reign of Palpadine 1-22. This was a time of a lot of fighting against feudal lords and marauding mutants.
Palpadine 1-22 – the founder of the Pyri-Commonwealth. When he was born an old woman prophesied that he would become a great ruler. His father, Duke Magnus, gave the child the name Palpadine, taken from a book in ancient history he had read. The book was called The Return of the Jedi. Palpadine was a tough politician and had no qualms in merging his empire. The combination of a strong powerbase i the House of Halbarad and an exceptional ability to handle people (he was a mental mutant with the empathy ability) made it easy for him to convince and gain supporters. He gained influence by making people dependent on him in different ways, e.g. money, drugs or mercenaries. Slowly his power grew and influence grew and finally his position was so strong that he could unify the area known today as the Pyri Commonwealth (Picture and text from the Mutant Expansion – Efter Ragnarok – Kampanjfas from 1987).

Some background to Mutant 1984 here.

Basically following a deadly and incurable epidemic caused by samples from a mission to Mars the human civilization collapses.  The survivors build enclaves and start experimentation on humans and animals, in effect creating mutants, to see how they will survive outside the enclaves.  However conflicts arises between the enclaves and it leads to a nuclear war sealing the fate of the world.

Fast forward a few hundred years and the from the ashes new civilizations start to emerge with mutated humans and animals, some “pure” humans and even some mutants with mental powers. There are remnants of the old worlds scattered all around, and some androids/robots from the old days are still around. In addition there are certain areas where the effect of radiation has left some strange effects on the flora and fauna and these areas are called “Forbidden Zones”.

The game is set in Scandinavia, but not as we know it today, and the general level of new technology is equivalent to that of the 19th Century, give or take.  There are steam engines, muskets and some emerging rifle like weapons, heliogram for communication, etc.  Some of the old technology has survived but is rare.

From a Blog entry some years ago, link here for more.

So, basically I have a few of the Monster Hunters already done. They will basically be the equivalent of the early Imperial Romans – drilled fighters.

The first units are already done but more of these are on the way. The Captain dons the characteristical moustache of the Emperor Palpadine (He is actually a model of the Swedish King Gustav Vasa).

I have also ordered a fair few sprues of differernt ancient and fantasy plastics that I will make into mutant warbands – mixing, swapping and adding the occasional animal head . Similar to the blue men we used for our Christmas Great White Hunter fun that were based on a set of native americans from warlond. I think it will be perfect.

I have also made a few other units that perhaps not necessarily will form part of the Infamy! Infamy! stuff, but as enhancers for the overall project, first the Anti-Monster Unit. I recently came across a picture of some Roman Re-enactors with a MG-34 machine Gun. I thought it looked funny and decided to get a similar feel for the Monster Units, but instead of a MG using an Anti-tank gun. So I got his nice piece from Warlord Miniatures and slightly modified things!

However old tech is not always reliable…

“Sven-Guran, it should be heading here any minute, be alert, tell me if you see anything coming through the birch forest. Yes Sir, oooohhh shit, it is a FENRIS tree….”
…coming towards us.” “Fire, Fiiiiiirrrrreee!, why are you not firing idiot!” “It is jammed Sir, it is Jammed!”
“It is coming closer we are doomed!”
Out of forest some Knights appear and wild fight commences…
….blows from swords, lances and tentacles….
The Fenris tree weakens and the Monster have achieved yet another Victory.

Another of those funny monsters from the old Mutant 1984 book is the Land Shark that is tunnelling through the earth and throwing itself up on unsuspecting travellers. How does it do that?, no clue but I did not worry about it when I was twelve and I do not really care now either.

The entry in the Mutant rulebook from 1984. “Land sharks are mutated sharks that has developed an ability (power) to glide through sand and loose earth. It is about 10 meter long. It mostly attacks its victims from beneath. They are dark blue with black fins and breathe air” The stats in the game are like in the Basic Rpg or D&D, from 3 to 18 for a human. STO is SIZ, INT is INT, SMI is DEX and MST is POW. Their bite is stingy!
I got this set, they are from Path finder Miniatures.
Absolutely ridiculous, but real fun in my books.
Some fighting with the finished beast!
A hard opponents

Some time ago I got the miniatures from the Aftermath Kickstarter by https://puttymonkey.com/ – the range is based on some of the art from the Aftermath Rpg from back in the day. Really fun to paint the characters from that iconic cover. They fit straight into the Mutant 1984 madness.

I also got one of the Too Fat Lardies dice towers, excellent stuff!

/Hope that was of some interest, next time I will hopefully present the first finished bunch for Infamy! Infamy! Postapocalypso Mutant 1984.