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GNW, Little One, Sweden 1943, Mutant 1984 and Podcasts – a review of 2019

It has been a little bit of a strange year with a lot of pressures making it difficult to devote as much time as I would like to the hobby – but in retrospect and upon reflection I seem to have been doing a lot more than I thought. I had lots of fun with the hobby and that is what it is there for!

This is a summary blog of the year and contain some additional pictures not covered in any published blogs.  I hope you will find this review interesting.  I take my hat off for all of you who engage with the blog directly, follow the roll a one page on faceboook (Roll a One, @rollaonepage) or the Per at RollaOne feed on twitter – It really matters to me – so thank you very much. I had as an unwritten rule to do a blog every week, this year I have managed to do 41 blog posts – so I failed the objective but I am happy with that. I could easily have dragged this one out over a few blogs with the extra material but wanted to make a long one of this last one.

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This is my Twitter Feed and probably the best place to follow the going-ons!

The most popular blog post this year was this one detailing how you can enhance your 6mm, or any scale, pictures using your computer screen.  Bleeding obvious to me but a lot of people have found it useful!

Background to your Miniatures – a little trick

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This blog post has a lot of pictures and links (these are the underlined sections, they lead directly to the blog post I am talking about) and basically covers:

  • Poltava 1709 and Joy of Six 2019
  • Battle of Lund 1676 project
  • Gaming with the Little One and a book from Henry Hyde
  • WW2 What-if Invasion of Sweden in 1943 and roundpole fences
  • The Mutant 1984 Project and our Christmas Mutant Dinosaur Hunt
  • Being on Podcasts and some other stuff

Poltava 1709 at Joy of Six 2019

This was the culmination of a three year project covering the Russian Campaign of the Great Northern War and this year I presented Poltava 1709 at Joy of Six show in Sheffield.  This has been a fantastic project and this 16 by 5 feet table actually made me somewhat emotional when I first put it up on the Show (but then each one is pretty special at the time). I did plenty of blog posts about the project this year, you can find them below.  We will put up the table again in 2020 at Salute in April.  This project was done using 6mm Baccus miniatures.

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Overview of Poltava, the Monastery and the Swedish Camp
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Overview of the Redoubts and field outside the Russian Camp

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Detail of the Swedish Camp
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I was really happy with the Poltava model

Here are some of the blog-posts covering this topic ( The last few are the finished article the others about how various elements were done).

Some progress on the Poltava Battle and Grand Thoughts (TMT)

Poltava Town done (TMT)

Progress on the Poltava 1709 Project – the Swedish Camp (TMT)

Progress on the Poltava 1709 Project – Redoubts and Casualty Markers (TMT)

Progress on the Poltava 1709 Project – Playing with Matches (TMT)

Progress on the Poltava 1709 Project – Plush Foam Fields (TMT)

Progress on the Poltava 1709 Project – Total Battle Village Tiles (TMT)

Progress on the Poltava 1709 Project – Trees, tree Bases and small rocks (TMT)

Progress on the Poltava 1709 Project – Siege Lines and the King (TMT)

All revved up and ready to go to Joy of Six (2019)!

Poltava 1709 at Joy of Six 2019 – the Grand Finale of the Towards Moscow Trilogy (TMT)

Passing through Joy of Six 2019

What is up next? Great Northern War, Scanian War and some Bonus Pictures of Poltava 1709

Battle of Lund 1676

My next bigger 6mm project is the Battle of Lund in 1676. This is one of the most famous battles of the Scanian Wars.  I am doing this using the fantastic Wars of the Sun King range by Baccus 6mm.

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Rauch’s Geworbne Cavalry Regiment
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Prince Georg’s Regiment – a Danish regiment looking more Swedish than meatballs!

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Sea, Six and Scanian War – and a few Podcasts

Forces at the Battle of Lund 1676 (Scanian War) Part 1 – Danish Cavalry

Forces at the Battle of Lund 1676 (Scanian War) Part 2 – Danish Cavalry

Forces at the Battle of Lund 1676 (Scanian War) Part 3 – Danish Cavalry and a note on Winter Basing

Forces at the Battle of Lund 1676 (Scanian War) Part 4 – Danish Cavalry and some Aerosans

Gaming with the Little One and a book from Henry Hyde

I have had immense pleasure in engaging with the Little One yet again this year in painting, playing games and going to a few events together.  He even wrote a review of the Airfix Battles Rules and about his day at Salute on the Blog.  When I asked him about the highlights this year he told me that it was the book he was sent by Henry Hyde, the day we had playing Mike Whitaker’s Omaha game and doing the Star Wars Legion miniatures (more in the links at the end of this section).

The Little One and I met Henry Hyde at Salute (who of course wrote the Wargames Compendium, was the editor for Miniature Wargames & Battlegames and now runs the Battlegames Patreon Site that I am a supporter of, see link here https://battlegames.co.uk/patreon-supporters/ . Please check it out as there is a lot of good stuff there in terms of podcasts, videos and articles – whether you are a supporter or not).

On the way back Max realised that the Henry we had met was the same guy that had written the Wargames Compendium, a book he really loves, and said that he should have asked for an autograph.  I mentioned this to Henry and a few days later, to our great surprise and delight, a parcel arrived with a letter and a book.

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It is was an enormously generous gesture and one of those moments I think the Little One will carry with him for his whole life – many thanks Henry!  The Little One then read the Featherstone book and wrote a letter he sent to Henry that made me really proud.

Dear Henry,

Many thanks for sending me the Donald Featherstone book, it was very kind of you and it made me feel very special. I like the words you wrote and I will keep this book forever. It has taken me some time to finish the book as I have had a few other things going on.
I enjoyed the introduction where he writes about ‘what wargaming is’ and also the overview of the different periods for wargaming – my favourite period is WW2. You have so many different aspects of things going on – on land, in the air, on and under the water and you are not sitting around in a trench for four years as in the Great War. At the very end of the book he writes something I really liked!
“General Sherman, of American Civil War fame, is quoted as saying, ‘War is Hell’. So it is, and perhaps the wargamer, seeing just how helpless his little plastic figures are against the dice simulated effects of cannon and muskets, will appreciate more than ever the utter futility of real war.”

I also have a copy of your book, The Wargaming Compendium, and I think it is the best book a wargamer can get as it covers everything you need to know. In particular I like the chapter on understanding sizes, scales and chance. I love the picture on page 17 showing the different scales.

I hear you are writing another one and I hope it is going really well!
I know you like the Horse and Musket period so I thought you might like this Kings Carabineer from the Battle of Blenheim 1704 and a book about the Battle of Poltava.

Hope to see you again soon,

Max

We also went to Mike Whitaker’s house and played on his fantastic Omaha Beach board, and we wrote about it here https://rollaone.com/2019/11/18/omaha-beach-iabsm-with-the-little-one/ .

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It was an absolute privilege playing on Mike’s table

We also painted up a lot Star Wars legion miniatures and terrain that we wrote a few blog posts about (more in the links below).

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The Little One’s review of Airfix Battles

Some Platoons for France 1940 and a kind of a review by the Little One of Airfix Battles

Star Wars Legion:

Painting Star Wars Legion with the Little One

Painting Star Wars Legion with the Little One – Part 2 (+ Basing and Mats)

Readers Digest version Feb-19 – Star Wars Legion and Great Northern War

The Little One’s review of Salute 2019

Salute 2019 by the Little One

 

WW2 What-if Invasion of Sweden in 1943 and roundpole fences

Some further works was done for the 1943 German invasion forces and defending Swedes. Making some transports for the Swedes with some tanks (including conversions) and a large number of German soldiers and vehicles. I also updated the Chain of Command list for the Swedes. More in the blog posts below (that is also including a note on the visit I did to Dulwich playing Chain of Command at the Warlords Lardy Day – thanks Iain!).

One of the best things that happened to this project this year was the roundpole fences developed by Paul Edwards (@Amaz_ed on Twitter if you want to contact him, or let me know and I will pass it on) that will enable me to give that special feel of gaming in Scandinavia/Nordic much in the same way as Snake Rail fencing indicate a wargame in North America.

How is this relevant to you if you do not play anything in Norway, Finland, Sweden or Estonia (where these fences are common) – well according to some theories they were in use during Viking times so if you are doing Dark Age wargaming (or Colonials as we Norse call it). So if you want to create that little Norse settlement in your Saga game or some other game including some Vikings and want to make it feel a little bit special than maybe this beautiful fencing will be an idea.

Roundpole fencing (picture borrowed from Wikipedia – link here https://en.wikipedia.org/wiki/Roundpole_fence )

I asked Paul if he could help me out and quicker than I could say Gärdsgård – the name of the fence in Swedish – I now have 4-5 meters of it and I hope you agree it looks good.

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A Mechanised Platoon is getting into position to defend against advancing Germans in 1943 (the KP-bil, was not taken into service until 1944 as the initial batch was rejected due to the weak armour plating – in this what if whatever was available was pressed into service – as they look too cool to not be part of this project).

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Some tanks in support!
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Troops embarking and jumping over the roundpole fences – it does not get more Swedish than this!
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Tysken Kommer! (The German is coming!)

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Granatkastargrupp i Position, skjut mot skogsdungen! (Mortargroup in position, fire against the trees!)
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Target Spotted! Get ready to Fire!

The ones I have has been made for 15mm but Paul can make some in 6mm and 28mm too.

These are the ones I will be using for my Scanian War project.

 

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These are a few in 28mm with some Mutant 1984 characters.

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Paul also does some gate options.

I have also found a reasonable Vallejo mix for Falu Rödfärg.

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50/50 of Bloody Red and Burnt Cadmium Red…
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…gives that dark red old style colour that was more common around 1943 than the brighter red colour being popular today…
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I think if works really well….
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Beautiful design by Paul Edwards

Here are some postings for the Swedish WW2 project (as in all my posts there is plenty of pictures in each of them).  The next step is to produce two half-sized campaign for Chain of Command (or any other Platoon based set of rules).

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The two half-pint campaigns

Swedish Rifle Platoon in WW2 for Chain of Command – Getting a Ride

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25th Panzer Division for the What-if Swedish Invasion 1943 – Part 1

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Swedish Rifle Platoon in WW2 for Chain of Command – Getting some Heavier Support, Part 1

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Swedish Rifle Platoon in WW2 for Chain of Command – Updated Listzz1

German Infantry Platoon(s) for the What-if attack of Sweden in 1943

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Germans for the Swedish 1943 Tourist Season and CoC in Dulwich

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The Mutant 1984 Project and our Christmas Mutant Dinosaur Hunt

This project is my Post-Apocalyptic homage to the old 1984 RPG Mutant – anything goes.

Järnringen / The Iron Ring (Mutant 1984) – Part 3 – Nordholmia Infantry Regiment

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A Sharp Practice Force for the Mutant 1984 project and Colour Sergeant Bourne from Zulu

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Border Skirmish at Hammering – Mutants who would be Emperors (Mutant 1984)

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Mutant (1984) and Death Ray Guns – from Ganesha Games!

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In addition we had a special Xmas game this year based on a vote we did on Twitter where the Mutant 1984 Dinosaur won the Day (beating Winter War, Swedish invasion 1943 and a “proper” GNW battle!).  We used a variant of the The Men who Would be King rules (the same as in the Border Skirmish above) and it was a fun game with two factions of soldiers and hunters trying to take out as many Monsters as possible (2 Dinosaurs, a Giant Beetle, a Four armed Gorilla, 2 Swedish Tigers, a Dark Young of Stubb-Nigarakan) whilst fighting each other. I did not do a write-up but instead I have included a bunch of pictures from the game.

The Swedish (Sabre Tooth) Tigers are based on the Swedish Wartime information Poster stating “En Svensk Tiger” that means both “a Swedish Tiger” and “a Swede Shuts-Up”.

See the source image

Being on Podcasts and some other stuff

Any regular reader of this blog will know that I have a few wargaming podcasts that I like to listen to whilst I paint and model – these are in no particular order the Veteran Wargamer, The Lardy Oddcast, Meeples and Miniatures, Havoc Cast Podcast, Wargames Soldiers and Strategy, Wargames Recon, Henry Hyde’s Battlechats and God’s Own Scale Podcast.  They are all excellent and whilst I occasionally listen to others, those are my solid ones I will try to listen to every time (I listen to a fair few more non-wargaming stuff like the eminent Grognards RPG Files and We have ways and Audible books).

This year I have been humbled by having been asked to come on three of these shows and talk about stuff mainly relating to the 6mm work I have been doing, but also about wargaming with children and my great passion – the Great Northern War.

A few weeks ago Neil Shuck announced that he will stop the Meeples and Miniatures podcast as he has reflected on the time it takes to do the show and other priorities like gaming with friends etc. Meeples and Miniatures has, in my opinion, become like a wargaming (and Meeples) institution and its legacy is enormous and Neil and the other presenters (Mike, Mike, Dave, Rich and all the guest presenters) should be enormously proud of having created this. I felt so honoured to be asked to attend the show and had a blast – so much that it was enough to fill two episodes (sorry!, but thanks Neil and Mike for having me).

Meeples and Miniatures, Part 1

Meeples and Miniatures, Part 2

When I listened to Sean Clarke’s episode 0 and he declared that one of his inspirations to starting his blog (focusing on 6mm an history) was the work I have been doing with this blog – it made that and many days last year. I contacted him and asked if I could come and talk to him and we had a great time talking about the 6mm stuff I have been doing but also getting an idea of Sean Clarke’s upcoming WW1 project for Joy of Six in 2020.  This is another excellent show and I really like all the episodes to date with many friends from the 6mm trenches.  The show with Robert Dunlop (No 3.) is one of the best Podcasts I heard last year.  Thanks Sean for my second outing this year – I had an absolute blast.

God’s own Scale

Henry’s Battlechat has very quickly built up an impressive catalogue of podcasts with a wide range of guests from the industry, rules designers, miniatures producers, artists, book publishers, academics, etc. I have stolen parts of Henry’s intro for this:

“Per is a wonderful ambassador of the hobby, friendly, approachable, intelligent and with a dry sense of humour that you might only notice when you’re halfway out of the door after meeting him! (Watch out for his comment about the Dark Ages being “Scandinavian colonial”!) Here, then, is this Swedish superstar of the hobby in full flow, waxing lyrical about 6mm gaming, the Great Northern War and other Scandinavian conflicts of the 17th and 18th centuries, making snow-covered terrain and the joys of being a wargaming parent.”

Thanks for having me Henry!

Henry Hyde’s Battlechat

Finally I would like to say that my favourite wargaming thing this year was the visit I did to Evesham and OML7 (Operation Market Larden No. 7) – Thanks to Ade et al for this. I met so many nice people and had a fantastic time playing some great games.

Lardy Da!, not La-Di-Da, my day(s) at OML7

I think it is over and out now!

Well almost…

The Winter War

80 years ago Finland was fighting for its independence against Soviet Union in what has become known as the Winter War.  The war has a personal connection to me as the family on my mother’s side is Finnish. We have therefore fought a few battles using the Chain of Command rules to honour and remember the people on both sides who fought and died in this war.

The war started with a Soviet Invasion of Finland without a declaration of war on the 30th November 1939, the war ended 105 days later on 13th March 1940.  More than 25,000 Finnish died and many were wounded. At the end of the War Finland was still an independent state but had lost about 10% of its territory and 12% of the population lost their homes and where re-settled.  The Soviet Union’s losses were far higher and somewhere in the order of 150,000. The campaign was badly planned and conducted by the Soviets and the Finns fought bravely and with great skill.

Here are few pictures from one of these battles, somewhere along a country road…

That was all! See you in 2020.

The Zulus who would be Shakas – our first game of the Men who would be Kings rules

The Little One and I finally managed to do a test game of the Men who would be King rules this weekend. Basically we had a British force with regular infantry, supported by a Lancer Unity, fighting some Zulu Tribal warriors.

I recently completed two more batches of 64 Zulu miniatures based as the first one (for some further stuff on this project click here and here). I did each batch in a different shield design and I think they look ok from the distance they will be seen from.

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Three columns of Zulus, 192 of them in total plus two leaders. 2 packs of Baccus finest!.

This is twice the amounts of Zulus needed for the basic 24 point Zulu army in the rulebook.

Opposing Forces

We used the Zulu name generator (found here) to get some names for the Zulu leaders we would use in our test battle. We are not that familiar with Zulu naming convention, but we randomized a list of ten twice and got the following names.

Fuzo (Heredity, resemblance)
Bongani (Be thankful, Grateful )
Fokazi (Stranger)
Hlatshwayo (Stabbed one)
Igama (Name)
Kwanele (It is enough)
Mthokozisi (The one who gives joy)
Zwelikude (Far away)
Chitauli (Dictator, One who tells the Law)
Lwazi (Knowledge)

Bhekizizwe (Look after the Nations)
Azisa (Honour, Esteem, Pride)
Ayanda (Augment the family )
Iqhunde (Rooster)
Khayalethu (Our home)
Gabangaye (Putting one’s trust on other; Faces in the sun)
Engameli (President)
Kgabu (Richly decorate )
Minenhle (Having a good or lovely day)
Ndonsa (Bright morning star)

We then did combination of these names for the leaders as shown below.  Here is the force the Zulu player would field on the day.

Zulu Force (24 points, 6 units, 96 models) – the Hero, the pleasant and the Ugly!

  • Fierce Tribal Infantry Unit 1 (unmarried warriors) @ 4 points, led by Kwanele Azisa with a leadership value of 7+ (not very good) and with the leader trait of “Jolly Sporty” which means he has an additional 2″ (2cm at our scale) move when doing an at the double action.
  • Fierce Tribal Infantry Unit 2 (unmarried warriors) @ 4 points, led by Kgabu Minenhle, leadership value of 7+ (another crap roll), with the trait of “Up and at them” which means he must always opt for the attack.
  • Fierce Tribal Infantry Unit 3 (unmarried warriors) @ 4 points, led by Fuzo Bongani, leadership value of 5+ (that is more like it), with the trait of “Favourite of the Chief” which means that he could chose another upgrade for free and the Little One took Elite (which gives +2 to discipline).
  • Veteran Tribal Infantry Unit 1 (Married warriors) @ 4 points, led by Lwazi Ndonsa, leadership value of 5+ (another good roll), with the trait of “Ugly” that has no effect on gameplay (loving it!, the Little One is still laughing).
  • Veteran Tribal Infantry Unit 2 (Married warriors) @ 4 points, led by Iqhunde Chitauli, leadership value of 7+ (another crap roll), with the trait of “Pleasant Manner” that has no effect on gameplay.
  • Veteran Tribal Infantry Unit 3 (Married warriors) @ 4 points, led by “Bhekizizwe Azisa”, leadership value of 5+ (good roll), with the trait of Hero of the Zulu Empire which gives him a Leadership value of 4+.

A nice little mixture of some very good leadership values (the lower the better!) and some not so good!.

For the British we used a few names inspired by some of the fantastic stories by H.P. Lovecraft.

British Force (24 points, 4 units, 44 models)

  • Regular Infantry Unit @ 6 points, led by Colour Sergeant Nahum Gardner, leadership value at 5+ (good roll), with a trait of being the “Favourite of the Major-General” giving him a free trait, we went for Sharpshooters that bring firing to 4+ (a very good value).
  • Unenthusiastic Infantry Unit @ 5 points, led by Corporal Wilbur Whateley, leadership value at 7+ (another 1 rolled) and with the trait of “Coward” meaning he must always attempt to move to stay beyond enemy movement distances (brilliant against Zulus who very likely will be charging!)
  • Unenthusiastic Infantry Unit @ 5 points, led by Corporal William Dyer, leadership value at 5+ (good) and with the trait of “Hero of the Empire” giving him a leadership at 4+.
  • Regular Lancer Cavalry Unit @ 8 points, led by Sergeant Thomas Olney, leadership value of 6+ (average for the unit type) and with the trait of brutal – meaning that he is a sadistic pig that his men hate and this affects the units discipline with -2.

Another characterful little band of brothers.

The Scenario / Situation

We chose the “A Sigh of Relief” Scenario (Scenario G), this has the defender with a small detachment in the middle of the table and the attacker coming from one side and some reinforcements for the defender from the other.

I opted for the two unenthusiastic units being the ones in the middle, speculating that there were unenthusiastic and low on morale due to their exposed position. I hoped that the Lancers would be quick to reinforce the units and then the superior shooting from the Colour Sergeant’s  drilled men would save the day.

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The Little One set up his six tribal units at the other end of the table and told me it would be a piece of cake to rout the “Corporal Coward” and “Corporal Hero of What Empire?”. The position looked exposed indeed.

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The Battle

First round and the attack was on – the Little One’s tactic was to push his units forward with “On the Double” giving them additional speed but at the cost of needing to test for activation.  The first round only three units pushed forward.

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I managed to move the two reinforcements forward and Colonel Whateley fired a salvo at one of the Zulu units that resulted in reducing the unit with 4 models – but it did not result in it being pinned.  Colonel Dyer formed his men into Close Order to allow a more potent salvo in the next run.

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The Little One managed to activate all but one unit for the next round and the Zulus started to come a little bit too close for my liking.

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Next round Cpl. Dyer successfully did a Volley Fire that hit the Zulu unit (Bhekicizme Azisa) that was fired upon earlier – now down to 5 units and a pinned marker, enough to stop it from moving next round. The Lancers also managed to get closer into the action. Whateley, in line with his trait, decided to move (successfully) away from the oncoming Zulus (there are too many of them!).

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The oncoming force of the Elite unit of Fuzo Bungani, in combination with an attack by the Ugly Lwazi Ndonsa’s unit, had a hard impact on Cpl Dyer’s seemingly thin line and forced him to withdraw but he successfully managed to resist being pinned.  The Little one still suffered some in getting momentum on his right flank as he had problems rolling successfully in the double activations (maybe the Roll a One trait is hereditary?).

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A little close look at the proceedings on the British right and…

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on the left.

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Next round I charged the Lancers straight into the Pleasant Mannered Ighunde’s unit and the combined with a successful volley by the Coward Whateley – lead to them being double pinned (but they tool it in a good and polite way).  The Colour Sergeant were pushing closer and I felt that this was going the right way when Cpl Dyer manage to pin another Zulu unit with some fine shooting.

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The following round the Little One tried to push in with the Elite unit and needed three or more on 2 dice to activate, but instead rolled to 1s. The unit did not attack. Game Over I thought, but I was wrong.

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In a series of attacks in the next round the Zulus managed to decimate the Lancers (who did not give up without a fair fight, but they were outnumbered. Timing of cavalry attacks is not yet second nature to me!) who had to push back.

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Following this things got too interesting and we forgot to take photos, but basically the Little one realized that the caution (cowardice) of Cpl Whateley meant that he just needed to push against him and he would retreat, he then pressed forward with his remaining forces and managed to get his units organized by combining “going to ground” and “skirmish movement” followed by all out melee attacks to bring all my units out of action.

Piece of cake!

Reflections

  • I really like the rules, they are not complicated but with some of the special abilities/actions of the units, e.g. “Going to Ground”, “Close order and Volley Fire”, gives a nice and for me convincing flair of the period – at least from my perhaps over romantic perspective.
  • The character traits for the Officers, the good and the bad, added to the overall experience.
  • It is nice and plays fast and reasonably well. We will certainly play this again!
  • We played on playing area of 50 by 72 cm and had a great time – skirmish in 6mm works very well indeed.
  • The Little One liked it and gave it thumbs up!

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/ Take care

Zulus and taking the rusty cars for a spin

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I think I promised to show off the Kalisz stuff for Salute this week, but the weekend just disappeared and I have to get on with it next week instead.  However I did finish off some Zulus for my little diversion into doing some Colonial 6mm skirmish (see last blog entry here).  I also ordered some Boers from Baccus (these ones) as I fancied doing a few units of these as well.  I have also rummaged through my old boxes and found some Gatling guns and some other stuff to do when I have time.

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I organized these on bases with different number of figures to simplify the management of moving many figures and still being able to remove casualties. Each unit of tribal infantry is 16 figures strong – so I based them in on bases with 4-4-3-2-2-1 figures.  I intend to make another 8 units to get enough Zulus to get the balance right vs the British.

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Next week I hope to have a go trying out the rules (The Men who Would be Kings) and using these figures – they (the rules) seem pretty straightforward and fun having read them through twice.

I did finish of the car wrecks we prepared last week for the Terminator games we play and gave them a rather tired and rusty look to blend into the ruins we already have.

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The Little One set them up with some of the Terminator miniatures and we felt they passed the test!

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Having taken out the stuff we thought we might as well have a game.  We did not plan the Scenario too much, instead we had a “high level” situation where a platoon sized resistance force (Lt, 2 NCOs, 20 fighters) , supported by a Mortar team and two rocket launched equipped fighters, encountered a unit of 15 Endo Skeletons (1 Lvl 2 leader, 12 Normal ones, 1 with two Plasma Rifle and the star of the evening a skeleton with a flamer). Basically a “Beat the crap out of each other situation”. We used a few of the ruined building we had prepared earlier as well as the car wrecks.

It was a tight game and initially the resistance side managed to take out a fair few of the terminators before they fighting got close and the machines started dominating.  Below are a few of the before and after the flamer attack pictures.

And this was after I (yes I was the resistance and yes I lost yet again!) had almost knocked out the flamer unit with a single shot but did not manage to finish it off.

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Temporary harmless flamer unit but the resistance failed to take full advantage of the situation. Instead it was allowed to continue the carnage until a sticky bomb took it (and the user) down.

 

We both enjoy playing this game, I find it challenging for the resistance to be successful and things can turn nasty very quickly.  I still remember almost shitting myself in the cinema when I watched the beginning of Terminator 2 when the machine crushes the human skull with its feet (see the clip here if you do not remember – 42 seconds in).  As for the rules they really capture the feeling for the setting and work ok as they are.  I may tweak the activation slightly so that it is not certain that all units are activated in turn to add to the level of friction. Currently you activate between 0 to 2 figures (but can be modified with leaders) per pulse (part of a turn) but everyone activates.

Here are a few more pictures, have a good week.

 

“A prayer’s as good as a bayonet on a day like this” – Colonial 6mm, Welsh Wizardry, Car wrecks and Focus in Combat

col2A few things to write about this week, so I better get on with it…

The Men who would be Kings in 6mm

I have to admit that I like the format of the little blue Osprey Wargame booklets (link here).  Not all of them have suited my palate in terms of period or type of rules. However, I have bought a fair few of them to date and found most of them interesting and worth a go. One of the earliest I really liked was the Dux Bellorum rules (Arthurian stuff) by Daniel Mersey.  I fondly remember trying to figure out the rules one evening after sunset on the Island of Rhodes using some  flats I had printed out before the trip.  I have since used it to play some games using my Dark Age stuff I did for Saga, which in technically terms in not from the Arthurian period – but none involved seemed to suffer!.

However, this posting is not about Dux Bellorum, but instead relates to another of Daniel’s sets (also published by Osprey) that I want to give a try, namely the Men Who Would be Kings rules. This is a large skirmish rule set derived from his very successful Lion Rampant rules. As implied by the title it is a colonial period rule set.

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I have to admit to some, well actually a lot of, 6mm Baccus colonial stuff (link here) on my lead pile that I “will get to one day!”.  I have also promised to have a go at trying out “A Steady and Deliberate Rate of Fire” (yet to be published) that seem to be another great set of rules, by Peter Riley who did the Polemos Franco-Prussian war (link here) and the American Civil War rules (link here) . I seem to be a lead mountain away from testing the rules, unless I use some flats but that is more a last resort issue. Sorry Peter, I will get there one day!

What my experience with Sharp Practice has taught me is that it is possible to do skirmish in 6mm that works (see more on this here).  With some emphasis on the terrain and playing the game seated instead of standing the immersion is on par with other bigger scales. Further it only requires 40% of the foot print (doing it in centimeters instead of inches) of your normal table.  If you pick a range that is well served and have models that are possible to single base easily (like those of Baccus, Rapier and Adler) you can do a good job of it.

I thought I would do a simple set of two forces to try the rules out – I wanted to do some British and Zulus to start with.  I find this conflict being one of the most interesting in combination of not needing to buy any new miniatures.  Miniatures I have been using are Baccus 6mm form their colonials range and I have been using the 1,2,3 basing method as described by Michael Leck, on his eminent Dalauppror blog, here. By using a combination of 9mm (for leaders),12mm (for singles), 15mm and 20mm bases for infantry and 15mm,  and 20mm for cavalry (I did actually a 1,2 basing for these). This is, I think, a very clever way of basing miniatures for large skirmish rules that removes individual miniatures (e.g. Sharp Practice), especially for 6mm that can be a little bit fiddly with small bases.  I suppose you just have to make sure you base each unit so that all combinations of models left can be done.

So far I have finished the little British force consisting of 4 units of regular infantry (12 in each unit) and 2 units of regular cavalry (Lanciers, with 8 in each unit).  I am very pleased with the way they look and the little space this force takes. I will add a few more unit and some artillery later, but this is enough to get started.

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The Zulus are quick to paint and I have to brush up (sorry for the pun) on my Zulu shield knowledge before I can complete them. There is some variation based on marital status and experience (age) if I recall things correctly.  I am nearly there though.

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A Welsh Wizard’s tome

I bought the War of 1812 supplement for Sharp Practice penned by Mike Hobbs last week. You might be familiar with Mike if you listen to the Meeples and Miniatures podcast.  I am not that familiar with the period but having read it on a train last week I am now resisting getting some miniatures to have a go.  There is a thread on what miniatures to use for this in 6mm if you are interested here.  I really enjoyed reading it and if you are interested in the period than this is a very good things to get started with even if you do not play Sharp Practice. I actually may end up using the scenarios for my French Indian War battles with a few modifications.  The fact that Mike is very enthusiastic about both the Sharp Practice rules  in general but more importantly about the period itself shines through and puts that sparkle of magic on top of it all.

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The book contain a listing of the opposing forces and a very good campaign write up  for the 41st foot regiment, and seven scenarios.  Most of the scenarios are based on the memoirs of Private Shadrach Byfield [A Narrative of a Light Company Soldier’s Service in the Forty-First Regiment of Foot (1807-1814)] and, in my view, offer a wide range of challenges.

Further it introduces a few specific unit characteristics for the War. My favourite is the War Cry that allow an Native Indian unit to instill fear (technically Shock) in another unit.  The army lists for both sides covers standard infantry forces, royal marines, militia, scouting forces and native forces (and some cavalry for the Americans).  It looks comprehensive enough to me. There is also an overview of the war and two Appendices cover the two armies of the war.

You buy and download the PDF from Too Fat Lardies here.

Terminator Car Wrecks

We needed some more terrain to provide some additional cover for the Terminator games so.  This give some additional cover to give the resistance a better chance of winning against the machines.

I and the Little One got some close enough to 28mm scale cars from a charity shop for 20 pence each and stuck them on bases and added some debris on the side (cut up matches, toothpicks, some plastic from a DVD cover and added some various sized stones and mixed it with PVA glue) and, after they were dried, spray painted them grey. Painting left to do, but will do a very good job in breaking up the field of battle.

Focus in Battle

On a funnier note (and repeated from the Roll a One Facebook page) I came home from work one day finding some particular modifications having been done to the Little Ones Nerf gun glasses.

“Why have you stuck pieces of paper on your glasses?”, I asked the Little One.

“They are tactical information screens, it gives me the ability to focus in battle. Got that Private?”

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A sleeping hero

The title of this posting – “A prayer’s as good as a bayonet on a day like this” is said by Colour Sergeant Bourne in the movie Zulu (link here). Colour Sergeant (Frank Edward) Bourne was awarded the Distinguished Conduct Medal (CDM) after the Battle at Rourke’s Drift and was, at the time, the youngest soldier in the British Army who had achieved the rank of Colour Sergeant.  He ended his career as a Lieutenant Colonel and was awarded an OBE. As I read up about him I found out that he was buried not far from where I live.  I think I will take the Little One and have a look for it after Rugby next Sunday.  Although he was only 5’6″ tall he was certainly, in every sense of the word, a big man.

/ All the very best, next time I will go through the forces who will be fighting the Kalisz battle at Salute in April this year.