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Pruth Campaign Skirmish Action in 6mm using Pikeman’s Lament – Part 1: The planning and the buying & some other stuff

 Long blog update this time, here is a summary:

  • Pikeman’s Lament in 6mm – Planning and Buying Stage
  • Another batch for the Towards Moscow Project from Marching in Colour
  • Mutant 1984 for Scrappers, some more “terrainish” stuff – a Citroën, oil tanks and some old Trucks

Pikeman’s Lament in 6mm

I bought a copy of The Pikeman’s Lament by Daniel Mersey and Michael Leck a few months ago.  It is, as the title hints, a Pike and Shot period skirmish level game and in the sample companies provided it covers the Thirty Years War (TYW), English Civil War (ECW), the Deluge (Northern War 1655-60), Scanian Wars, King Williams War (the First French Indian War) and the Great Northern War (GNW). Being a Osprey book it has the typical style and layout of their other wargames books.

The rules are derived from the very popular Lion Rampant rules created by Daniel Mersey (who also wrote the Dux Bellorum and Men Who Would be Kings that the Little One and I really enjoy playing having had a few goes, see here for our first game) and on a quick read these rules caught my interest sufficiently to get me thinking about trying them out.

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Michael Leck is, perhaps, more famous for the fantastic stuff he presents on his Dalauppror blog (here) and his articles in the Wargames, Soldier and Strategy magazine where he has presented snippets from the rich Swedish military history and how to adapt some popular rule set to play in these, more than often, unknown theatres.  You may recall that I put up a picture of his fantastic, and award winning, game at Salute in the last blog update (here).  Michael, and I, used to roll dice and use our imagination in the same role-playing club many moons ago.

There is a comprehensive review of the rules on the “I live with Cats blog”, that I found useful (link here). I wanted to give them a try doing two small starting forces in line with the Men Who Would be King stuff I did before.  I just needed to find a period – a pleasant problem looking for a solution.

Last week Nick Dorrell, and I, were talking about some (far) future projects and we discussed the Russian Pruth Campaign. This was whilst we were running our Salute Game (more here).   Nick has a book soon to come out called Peter the Great Humbled: The Russo-Ottoman War of 1711.   Nick’s book tells the story about this campaign that led to the surrender of the Russian forces near the Pruth river.  It also presents the forces involved in the conflict, their size, actual composition, and tactics used. It is not a very well known conflict but due to the natural link to the Great Northern War I find it very interesting and I am looking forward to read the final book (I pre-ordered my copy of Nicks book from here).

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Although the engagmement were mainly attacks on fortifications some “what ifs” or special scenarios could be played – but then I thought why not do a few units from this period and try out the Pikeman’s Lament Rules. Following on from this I went ahead and actually bought a few miniatures from Baccus at Salute that will be perfect for a very small diversion to try out the Pikeman’s Lament rules. Arguably more shot than pike as the Russian left their pikes at home for this campaign (if my sources are correct), but why not?

Miniatures

I got the following packs from Baccus (pictures taken from their Webpage, as I have not yet even opened the packs):

Ottomans

OTT02 – Janissaries, musket – firing and loading

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GNP05 – Hussars –  to represent Ottoman Sipahi cavalry

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From this I will do:

5 Veteran Shot @ 6 points each (Janissaries; may form Close Order)

4 Trotters @ 4 points each (Sipahis cavalry, the Polish Hussars without wings being used as a reasonable proxy)

Russians

WSS03- Grenadier (Tall Mitre)

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WSS08 – Dragoons

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WSS12 – Dismounted Dragoons

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Forces

From this I will do (note the models are from the WSS range not the GNW Russian Range, as these works perfectly well for Russians of this period. I also wanted to get a chance at seeing these):

4 Dragoons @ 4 points each (these are Dragoons in a traditional dismount to fire role as per the rules)

3 Forlorn Hope @ 6 points each (Grenadiers)

4 Raw Trotters @ 3 points each (In reality also Russian Dragoons but to simulate a more active cavalry role classified as Trotters. The Russian Dragoons did practice some all out cavalry attacks and by this time it seems reasonable but still classified as raw).

This gives me 46 points for each side (starting size is 24 points so should be more than plenty to give me some variety in size). There is also enough to do another few Shot units and Trotters for the Ottomans and some more Trotters and Forlorn Hope units for the Russians.

In summary:

Ottomans

No

Pts/ unit

Total Pts

Unit Size

Total Models

Baccus Pack

Veteran Shot

5

6

30

12

60

OTT02

Trotters

4

4

16

6

24

GNP05

Total

9

46

84

Russians

No

Pts/ unit

Total Pts

Unit Size

Total Models

Baccus Pack

Dragoons

4

4

16

6

24

WSS12

Forlorn Hope

3

6

18

6

18

WSS03

Raw Trotters

4

3

12

6

24

WSS08

Total

11

46

66

Basing and Notes

These will based as I did my Zulu war stuff based on the 1-2-3 method discussed in a previous posting (see here).   I have had a few questions about where I get bases of small size like 9mm etc. Basically I order Penny Washers from ebay, here is an example (I have no association with this seller) but I have successfully bought stuff from them.

Penny Washers

In the detail provided the following list is given, we can see the diameter we may need (outer diameter). Just pick the one you want.

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With regards to the little hole in the middle I put a magnet inside and cover it with a sticker on both sides (see here to get the idea, Step 6 in the “Shock Marker” tutorial). I think the washers are also sometimes referred to as fender washers.

Another batch from Marching in Colour

As discussed in previous blog posting I have decided to use Marching in Colour painting service (link to the background to this decision here and to the Marching in Colour Website here) to help me with the Towards Moscow Project and Chris sent me through the pictures from the latest batch the other day. I have to admit that my experience in using this service have been second to none. I am looking forward in getting these and complete the miniatures needed for this and next years Joy of Six. I will get to this in the next few weeks (as I have to!) and will post updates as I progress and also discuss the next stages of production to final based units.  Here are the pictures (Russians and Swedish), I let them speak for themselves.  Although it is a little bit of a luxury this is the best decision for some time I have done with regards to my hobby time (and budget!).  Thanks for your help Chris!

More about the Towards Moscow Trilogy (TMT) Great Northern War project can be found here.

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Mutant 1984 for Scrappers

I did a few more pieces for the Mutant 1984 project inspired by three recent purchases (see more about this project here).

Muddy Car

When I went to South of France a few weeks backs I went to a French Market and found one of these for a few Euros.  It is a Citroën ID19 and is in 1/43 scale. I love the look of these cars.

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I thought it would be weird to make it into a military vehicle and found this little pack with two plastic (28mm) miniatures given out for free at some show a few years back.

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I carefully opened up the car and added one of them as a driver and the second one standing on the top. Then I painted it in three colours and gave it a Sepia Wash.

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Then I put the two pieces together and applied some mud. Job done and weird enough.

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Oil Tanks

Our Salute table was next to a demo table showing some oil tanks from Bandua wargames.  I convinced myself that I needed some of these. You can buy them from Wayland Games (here).

oil tanks

These are ready painted and the looked great with the other ready painted terrain on the table. When I had assembled them I got some second thoughts and decided to modify them slightly. I cut out some plastic (from a DVD box) and added this on top and then did some detailing on the hatch (a little piece of plastic).  This created a little more detail to the piece and took 5 minutes.

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Then I dry brushed it with Gunmetal and added some dots of rust (light rust from the Vallejo range) and then applied a light wash with Vallejo rust effect.

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Poundland Trucks

We (I and the little One) bought some grey spray paints from Poundland here in the UK. We noticed some trucks and thought we could do something with them – we splashed out and bought two of them.

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And turned them into two terrain items (good value indeed).

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/ All the best, have a good week

 

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Kalisz 1706 at Salute 2017 – The Show

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Nick and I had a fantastic day at the Salute Show and my thanks also goes to Rob and Laurent who provided some priceless support in helping out before, during and after the Show.  We basically talked to people about the table, the game, the battle and the rules all day – it was brilliant!.  We did not have time to do more than a few token moves on the table.

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Rob, Nick and Laurent

I also would like to thank all of you who have read this blog that came by to say hello – I really appreciate it.  In addition to all of the others who stopped by to have a look, ask a few questions or take a picture.  Finally, I have to say that Warlords are very good at organizing this massive event and we had no problems this, or the last time, we attended Salute in 2015.

I had a quick chat with Peter Berry of Baccus who said that Joy of Six in July was now full and that he had to turn away games – this is brilliant news! Not for the people who get turned away but that there is a huge interest in putting on 6mm games. I just wonder why there are not more 6mm, or smaller scale 2 to 10mm,  land battle games at Salute, or should I say, wargames shows in general? I have not heard many people say that they have a decent table worth of figures and some terrain in 6mm – but that have been turned down setting up a game by a wargames show.  But I will leave that thought for this moment.

Apart from our table there was one more 6mm game, the Battle for Neustadt that is a cold war scenario set in West Germany in 1984. This was a nice table run by Iain Fuller and others from the Warlords Club.  They will also attend the Joy of Six in July so there is another chance to catch them there. I have had some e-mail communication with Iain in the past so it was nice to have a quick chat and say hello.

I also got a chance to see the new Baccus TYW/ECW sculpts and I let the battalion of pike and shot talk for itself. Wonderful stuff from Baccus yet again.  Peter gave me a copy of the new Swedish flag sheet for the Thirty Years war – it is very tempting indeed.

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PIke and Shot from Baccus – Wonderful!

I also talked to Peter Riley and David Pead who are the men behind the wargames calculator that I have mentioned before on the blog (see here).  They told me they have some interesting stuff coming up so I would follow them on Facebook and see what they are up to.

I also said a quick hello to Neil Shuck but did not get a chance to give him the Sharp Practice stuff for Joy of Six as I had planned.

I also had a chat with an old friend of mine, Michael Leck who put on a really nice game using his Pikemans Lament rules called Fort Mosquito 1654. This was a battle between Swedish and Dutch colonial forces set in mid 17th century Delaware, involving native tribes, attempting to wrestle control of the river and the important fur trade.  Incidentially they grabbed two of the prizes of the day – well deserved.  For more information see his blog (link here). I had a very useful discussion with Jan (who did the terrain and buildings) on how to make log cabins and the trees using steel wool that I will have to try out some time in the future.

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Fort Mosquito 1654
Here are a few shots of our table in no particular order.

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In addition Nick has put on some pictures on his facebook page (here) and on the Wyre Forest Wargames club page (here).

We produced a few organization charts to simplify the proceedings, they turned out being very useful and look good too. There were made using SmartArt Graphic in Excel and then pasted into PowerPoint with some added pictures etc.

Swedish Playsheet 1

Saxon Playsheet 1

I also updated the PDF showing the bases used on the day (download link here – Kalisz Bases Polemos GNW and TOTSK v2 ).

We also handed out a leaflet with a few notes about the Battle and the Game, here –  Kalisz Leaflet Salute 2017.

Now getting ready for Joy of Six in July.

Finally, the 1914-21 Society (link here) who was attending had a Maxim machine gun on display but, in my view, the key piece was the Madsen Light Machine Gun.  I knew the Madsen as the LMG of the Norwegian and Danish soldiers of WW2, but did not know it was the first true light machine gun produced in a major quantity and that it was used extensively by the Russian Army in the Russo-Japanese war and during the Russian Civil War.  Thanks for your time gents!

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The 1914-21 Society Table (Laurent, thanks for the Picture)

/ That was a fun weekend

 

Kalisz 1706 at Salute 2017 – Part 4 ready for the Show and some Scrap for Scrappers

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This is the 50th blog post since we started last year following Salute 2016 (here is a link to the very first post) – no big parties lined up or memorial statues being carved but there is a certain level of satisfaction involved – I am celebrating the occasion rolling a few ones and having a few crafty beers.

We spent last week in Southern France visiting some friends with the compulsory sampling of the local produce to the small hours.  The Little One practiced his camouflage skills and apart from the bright NERF rifle it was difficult to spot him and his friend in the undergrowth.

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On the Wargames front there is not much new – all the Stuff for Salute is packed.

We have told you where to look for us at Salute in the last blog entry (see here) and here is the general blur about it (see here) – hope we will see you there!

I had to rearrange a little bit so the Russians got out of their box anyway in their full glory.  Here are a few shots showing 24 of the total 32 bases that will be present on the day.

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And finally and most important to create some dimension on an otherwise relatively flat battlefield – the trees.

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Below is a link to an PDF file with the details of the bases for the Battle and game statistics for both Polemos GNW as well as The Twilight of the Sun King.  See the notes below on regards on what each bases represents in the Polemos rules which should make it relatively easy to translate the overall list to whatever rules you are using.  Note that this list is slightly different to what I have presented in previous postings as some corrections in the list have been made.

I think we will run the Demo game using the Twilight of the Sun King rules on the day, see more here.

Link to Kalisz Bases Polemos GNW and TOTSK

With regards to the Polemos Basing the following act as guidelines.  Note that the leader/commander bases are markers indicating where the leaders are located on the field of battle and not active combat units.  I tend to base them with 1 to 3 models on the front row representing quality (1 – Poor, 2 – Average and 3 – Excellent) and models on the back row representing Tempo points (used in the Polemos rules).

The extract below is from the Polemos GNW Rulebook (Page 5).

“The actual ratio of figures to real men will vary depending on how many figures you put on a base.  A base represents the following: 
 
 A base of infantry, except skirmishing infantry, represents between 400 and 600 men.  They can be a single large battalion, a pair of smaller ones or a group of subunits up to this approximate strength.  
 
 A base of cavalry, dismounted dragoons and skirmishing infantry represents two to three squadrons or similar groups, representing 200 to 300 men.  A cavalry base is assumed to include wide intervals between squadrons, allowing friendly cavalry bases to pass through each other.  
 
 An artillery base represents four to eight guns.  The number of guns that a base represents varies depending on the size of the real guns.  Four heavy guns will be represented by one base.  While eight light guns will also be represented by one base.

And there was another thing…

A delivery of some Corrugated Sheet Metal

I get a fair few deliveries from Amazon (google it if you are not familiar with them) and I noted that their packaging have a very nice and tight corrugation.  I have seen this being used in the past to simulate corrugated sheets but had not tried it myself.  I wanted to give it a try as I want to expand on the terrain I have for using with the Scrappers Mutant 1984 project I am working on (See more about it here).

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Armed with a sharp knife I set slowly cut away the cover sheet on one side (I hope it is bleeding obvious but be careful when you use a knife).

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After a few minutes I had plenty of uncovered sheets (I only cut them on one side).

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After this I cut out small 40 by 20 mm pieces.

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I got a nice pile of them.

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I then built a simple test structure using some coffee stirrers (like the ones you get at Starbucks), matches, and my corrugated sheets. Using superglue and PVA to stick the things together,  The two colorful pieces on top are made from some Kinder Egg rubbish the Small One had lying around – I and the Little One speculated that these could be part of some semi-portable wind based energy system. They had some interesting detail that will look good when drybrushed later.

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I gave it a spray with a grey primer and I think this will paint up reasonably well (here with some unfinished miniatures to understand scale) and I think it looks ok with the 28mm figures.

Next week the Scrappers rules should arrive (from Amazon) with some new building materials! (although the little structure hardly caused a dent in the pile).

/ All revved up and certainly a place to go to…

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Kalisz 1706 at Salute 2017 – Battleboards and the Swedes, Tanks and Mutant 1984

Long weekend of Rugby with the annual ‘long distance’ tournament with the Little Ones – this year held in Bournemouth.  The Little One had a blast and made us proud as always. A weekend in Dorset is never wrong and we had to sneak into the Tank Museum in Bovington for a quick look.  We did not do much hobby related this week, so in no particular order a few shots of the (a) Kalisz Battle boards for Salute and some Swedes, (b) some pictures from the Tank Museum and (c) some progress on the Mutant 1984 project.

Kalisz Battle boards and Swedes

I got the 2″ by 2″ boards out this weekend. They have been in the attic since the table was laid out at Joy of Six in 2014 – some warping evident and a damaged bridge but not beyond unacceptable and the bridge can be fixed.  Now I have to find the buildings for the two villages and Kalisz itself – I wonder where they are?

I also got the Swedish (few) elements out and realized that I need to do some flags for the infantry – it seems like we ran the game last time without infantry standards (Perhaps that was the reason the Swedes lost?).

 

Bovington Tank Museum

We went to the Tank Museum in Saumur last year and loved it (see blog entry here), the one in Bovington is equally impressive if not better.  From the perspective of telling history and putting the tank into a perspective the Bovington experience is brilliant.  Here are a few pictures of what we found particularly interesting.  Go there if you can (link here).  T(h)ank you Bovington – we had a great day!

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Mutant 1984 – Ulvriket Patrol – Work in Progress

Work in progress on the next unit for this little diversion. This is the Ulvriket Patrol with some further detailing and basing remaining but a small step forward.  As discussed in the previous blog entry (see here) basically WW2 Americans in Greatcoat and a WW2 German Officer. I used a Russian WW2 Vehicle Green for the Coats and Khaki for details and helmets. Looks familiar but odd.

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The infantry unit based on Artizan Design Americans and a German Officer.

 

Then the mutated element with conversions (I will give further details for what I used in the blog update for these when they are finalized).

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The Mutants – A gorilla (Crooked Dice head swap), the wingman (do not remember where the wings are from), the pig (again from Crooked Dice) and the Goat (head and leg swap  with a Moonraker miniature).

 

/ All the very best

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Mid-Life Crisis or another diversion? – Mutant 1984 with Ospreys Scrappers – Part 1

Mutant – a nostalgic flashback

When I was 12 my cousin came by for a visit and he told me about this new thing, at least as far as I was concerned, called role-playing and a game called Mutant – one of the few Swedish roleplaying games on the market at that time.  By the end of the day he had convinced me to buy a set and the following day we played the introductionary scenario “Uppdrag i Mos Mosel” (Mission Mos Mosel).

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The session blew my feeble mind away and very soon some friends and I played RPGs on a regular basis up to our very late teens and had a great time. We quickly moved onto other games like MERP (those covers were fantastic and so many supplements released), Call of Cthulhu (explains a lot you may think), Chill (A more structured approach to fighting horror), Star Wars (roleplaying in medias res), Champions (with a very good and balanced points system and a lot of freedom required to design superheroes and not just mortal men), Warhammer Fantasy Roleplay (The amazing Enemy Within Campaign) Gurps. AD&D 2nd Edition (I never really liked the system but the GM was so brilliant in creating a story that held together, with a number of subplots, over a long period of time that I do think this was the best campaign I ever played). Some great adventures were had and some of the characters played I still remember fondly – like the Tyr Cleric Lour Hawklin who adventured the Forgotten Realms with the Eavesdrop adventuring Group or Armorman the Super Hero, that was a shameless copy of Iron Man,  to name two of these legends.  I digress badly on this. However, I always retained this nostalgic and very fond attachment to that very first role-playing game that we played during the early years.

The background blur of the game makes me reflect on these wonderful words by H.P. Lovecraft, “We live on a placid island of ignorance in the midst of black seas of the infinity and it was not meant that we should voyage very far”.  Basically following a deadly and incurable epidemic caused by samples from a mission to Mars the human civilization collapses.  The survivors build enclaves and start experimentation on humans and animals, in effect creating mutants, to see how they will survive outside the enclaves.  However conflicts arises between the enclaves and it leads to a nuclear war sealing the fate of the world.

Fast forward a few hundred years and the from the ashes new civilizations start to emerge with mutated humans and animals, some “pure” humans and even some mutants with mental powers. There are remnants of the old worlds scattered all around, and some androids/robots from the old days are still around. In addition there are certain areas where the effect of radiation has left some strange effects on the flora and fauna and these areas are called “Forbidden Zones”.

The game is set in Scandinavia, but not as we know it today, and the general level of new technology is equivalent to that of the 19th Century, give or take.  There are steam engines, muskets and some emerging rifle like weapons, heliogram for communication, etc.  Some of the old technology has survived but is rare.

The game evolved and underwent a lot of development (see here) and today there is a very interesting new version called År Noll (Year Zero) that is set in an earlier (and wilder) period.  I may pick this up when the nostalgia gets the better of me (there is an English version produced by Modiphius, you can read about it here).

An idea

So why have I been rumbling about this?

I got this urge to do a little miniatures project as a homage to the 1984 rules and perhaps my lost youth – call it a miniature wargamers mid-life crisis.  I thought I would make some small warbands of say 10 to 15 miniatures for each little gang/unit/fellowship.

Gangs and Miniatures

Pyri Soldiers  – a unit of soldiers and their officer and say two NCOs,  mainly equipped with musket and bayonets/swords but with a few carrying some old technology weapons like a sniper rifle and some automatic shotguns to add some flair. In addition some mutated animals and humans being part of the group.  Uniform to be based on the 95th rifles from the Napoleonic days (think the Sharp Movies) but painted in a blue Colour with some buff detailing.  Pyrisamfundet (The Pyri Commonwealth) is what today is central and southern Sweden and this was the centre of the adventures produced for the game. Some conversion of miniatures therefore required. I got a pack of Warlords Miniatures Chosen Men (link here) and also two female 95th rifles from ebay (Seller plantanmachineryguy).

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This is the unit almost completed, I have some tidy up to do for the hats and hairs before I seal them.

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The Crocodile and Dog heads are from the Killers set produced by Crooked Dice (I have another use for their bodies of which more in a later blog entry) as part of the Grandville range (see link to them here).  The Sniper Rifle and the Automatic shotguns/grenade launchers are from Anvil Industries (link here).  Overall it works for me, sufficient input of some high tech and some mutants to make it look surreal enough in combination with the old fashioned Napoleonic uniforms.  These guys may have been sent to the Forbidden Zone on a rescue mission, to look for a criminal or to retrieve some old high tech.

Ulvriket Patrol – more of a high tech unit with some old technology rifles, SMG and LMG. These will be based on some American WW2 infantry in Great Coats and the Uniform painted in a Military Greenish colour with red stripes on the trousers and some red on the collars.  Again some of these would be mutated animals, so some conversions would be required.  Ulvriket is a country in the South (Denmark) who is a little military dictatorship with some unclear ambitions. As a basis I got some of the nice Americans in Great Coats from Artizan Design (here).  I am eagerly waiting for these models.

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Zone Explorers / Adventuring Group – this would be a motley crew of mutated humans and animals who would be roaming around looking for something. Perhaps some psychic characters too. Basically a large RPG group! A mixture of weapons both old and new technology. Lacking in military prowess but with their own surprises up their sleeves.  There are some nice models out there that would fit the bill and this is probably the funniest gang to do. I have ordered a bunch of miniatures from various manufacturers including CP Models, Rapier Miniatures, Crooked Dice, Interloper Miniatures , Moonraker Miniatures and Black Cat Bases. As and when I finish some of these I will give details from where I got them in future posts on this subject, this will be the most interesting unit to build.

My best find, to date,  are probably the models from Interloper Miniatures. Here area a few pictures taken from their webpage (see link above, great stuff). The models really fit what I would like to do.

Security Robots – this would be a force of security robots that were still operational protecting some old installation or having got some malfunction in orders and being more mobile.  I have a number of Terminator robots that are all ready to go for action.  The 1984 angle works brilliantly as this was when the first Terminator movie was set.  All done, the models can be seen in some old blogs (including here ).

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Further I intend to use the Resistance Fighters from the terminator game to use as a unit of humans from the past who have been woken up from hibernation.

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I am also thinking about doing a gang of Cultists (perhaps a bunch of “brown hooded” anti-mutants) as I got a box of Frostgrave Cultists (here) with the Sci-Fi conversion kit (see here).

That is a total of six gangs and I have already ordered all that I need.  The original cover (see above) had these strange looking primitives with bluish tattoos and spears not sure if there is a good range out there – let me know if you have any ideas.

Terrain and Rules

for the terrain I intend to use the terminator stuff I already have for a start.  I also recently got a battle mat from hexy-shop (link here) that I intend to use.

For rules, well this just caught my eyes and they seem to fit too without too much modification.  The rules are called Scrappers  and is a set of Post-Apocalyptic Skirmish Wargame Rules from Osprey, see further link here. It will available by the end of April.

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The blur is almost spot on and I felt obliged to do a pre-order.

“More than 150 years have passed since the apocalypse that nearly destroyed the Earth. Today, the planet is a torn remnant of its former glory, ravaged by nuclear fallout and mutagens. New lifeforms – Mutants and Synthetics – challenge True Humanity for dominance, while warring factions compete for survival and supremacy, and all must carve out their place in this brutal landscape, or else perish as billions before them. Scrappers is skirmish miniatures game set in the wastelands, where players assemble Scrapper Crews and send them out to scavenge scraps of Ancient technology and battle rival factions. Explorers, cultists and raiders clash with mutated creatures, robotic soldiers and embittered True Humans in this wargame of salvage and survival in the ruins of the future.” – From the Osprey Homepage on Scrappers

There is also this review that I found informative.  I probably need to do a few tweaks but I do think this diversion is easier to realize than I initially thought! I hope there are rules for musketry! This is a long term project and I am not sure at what speed it will develop as I really need to focus on the two 6mm events coming up – perhaps the pace will pick up in the autumn. But I am feeling good about it.  The good news is that I will have some miniatures to do a test game fairly soon after the rules arrive.

/ Hope that was of some interest! Next time starting to wrap up the things for the Salute Show.